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RE: Star Citizen, I am disappointed A space time conundrum.

in #starcitizen6 years ago

3.0 is just the beginning. The key to having fun in Star Citizen is going to reside in what ships you own and what profession you take on. Right now cargo is the only real prospect in the game. So if all a player has is a little fighter ship, you are going to get terribly bored. But if you have a cargo hauling ship time is well spent travelling and to the various mining operations and buying catgo and selling it at the main hub. Eventually these missions will flesh out into little adventures. Don't forget the gamescon demo with the giant sand worm etc. Sure 3.0 is a bit of a shell, but once Mining, Bounty Hunting, Info running, Salvaging, Land claims, manufacturing, and much more gets installed into the game with hopefully a better more user friendly communication UI, then it will truly be what it was intended. I myself can;t get enough looting wreckage sites while doing a missions. Yes most of the freight boxes you see at wreckage sites on mission are very valuable and can bring in more than the mission itself. Plus consider they are not installing food stations, living quarters, etc, for nothing. Patience is virtue. At least we are beyond the log wait for the foundation, it only grows from here. -Cyrus