Oh and thanks for commenting. I appreciate it. Was not trying to be harsh. You did state C++ was your opinion. I am a fan of C++ for some things as well. I actually prefer it to C# as I am one of those crazy people who actually really likes pointers. :) Yet, that doesn't matter since I use Unity and my choices there are C#, Unityscript (hybrid java/javascript), or Boo (variant of python). C++ has some speed benefits. I optimize for speed a lot so I am aware of this. Yet it doesn't actually have anything to do with the quality of rendering. If it did then EVERYONE would be using it. Rendering quality doesn't so much matter which language you are using.
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