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NE= hulk
NW= runner
SW= walker
SE = @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

Actually, by doing that, I got the rolls out of order. YOUR last roll was a 3, so the SE room (room with the door) should use that 3 to give a walker. THEN my roll of 5 kills the walker. NOW the rolls and the actions match in their order.

Thanks for fixing it for me, I almost forgot, so time for bed now. Will check board tomorrow.