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RE: Zombie Adventure - Game 56 (Vaccine Failure) - Sign up here

in #steemace5 years ago

!ENGAGE 40
Battles will be more equal, so strategy will have a big impact.
I have attempted to make it more realistic, but don't want to go as far as having misses do collateral damage, so I think for now we will just leave it as a shot into a crowd either hits it's target or misses it. Perhaps in a future game we can include misses that will damage others but for now I don't wish to make too many changes at once.

I'm hoping that the sergeant doesn't get a chance to fire his weapon but if he does, yes, it will be random by dice roll.

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Awesome! Well the sergeant isn't going to get a chance if I have anything to do with it...