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RE: Current Steemit Problems and Solutions

in #steemit7 years ago

I think you are onto something. The reward payout structure is based on Zipf's law. Once people realize that they're basically worthless in a scenario of 80% of the people being the "short-tail", then they leave. This really is the CENTRAL problem that Steemit users continue to leave. That and the fighting over content wars. I think the content wars would evaporate if the whale's absurd amount of power over what trends would be abolished. It really is a centralization of power that needs to be addressed. If your ideas are refined, and worked out, I think good creators would be attracted to Steem. Zipf's law is the wrong model to follow when dealing with human emotions.

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we will not convince people by giving them money. Our authors have to convince their readers, that this is good place to be.

agreed.

Hey whats up! nice seein u round here! Just got a surprise upvote from @arama and wanted to come check through their old posts and Thank this Arama Entity :D I love you steem whales youre all so inspiring! These cryptocurrency rewards are always so inspiring!

If you have a minute, please look at my comments here in the thread Stella. I have had the same days on here, same issues, bumming me out a lot of the time, how odd is it like I said about @klye here earning less on a post than me, -- 95% of my days here like I was saying, I earn about 50¢ or $1 a day and I work super hard on a lot of my content.

Thanks for the Zipf's reference. I totally get the content wars, and even "content du jour". Stuff like TIL come and go. But they don't stick in any meaningful way. We may need to restructure how rewards are allocated. I think reputation is very important, so why not factor that into the reward?

if we think about it, true virality means more people like a particular post. If we factored in reputation as a determining factor for reward distibution, instead of SP power holders, this could make a difference. Having SP doesn't mean you're a good curator or someone who knows about social trends. The problem of sybil attacks could be solved by having reputation as a determining factor for rewards.

Exactly! Since it's based on vests right now, I wonder if reputation could be a factor of some sort. I assume its based on a 100 scale (maybe I am wrong). But that would be a good place to start.