In principle it shouldn't be buggy to get +6 healing if health is already that high ... I just wonder what the max possible healing is.
I observe the same thing with the Peaceful Giant ...
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In principle it shouldn't be buggy to get +6 healing if health is already that high ... I just wonder what the max possible healing is.
I observe the same thing with the Peaceful Giant ...
normally healing is 1/3th of the original health. Peaceful giant with 17 lives gets 5-6 lives when healed but black dragon only has 4 lives at start and shouldn't get more than 2 lives when healed...
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I guess the explanation is that 'normal' monsters cannot have a higher health scores than their original health anyway. Therefore for example the peaceful Giant receives +6 heal.
However, monsters with Life Leech, can have much higher health scores than their original healthes and thus higher healing scores.
Yes, you're right, cool, isn't it? Is it ok if i refer to this match in mavericks group? i am fascinated by it, i might try some new strategies similar like your setup
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Yes, of course!
That's what I feared, haha! :)
But I knew the risk before publishing this post, so now I have to live with it. The wish to share this fascinating fight was stronger than the warning voice which told me to keep the idea to myself (and only use it in some big tournaments). :)
He was receiving +9 health from the wood nymph at the end.
I don't understand how that is possible?
I guess the explanation is that 'normal' monsters cannot have a higher health scores than their original health anyway. Therefore for example the peaceful Giant receives +6 heal.
However, monsters with Life Leech, can have much higher health scores than their original healthes and thus higher healing scores.