SteemQuest : Through the Portal (part 2)

in #steemquest6 years ago

Welcome! to SteemQuest a RPG based board game

[New Players]
SteemQuest is an ongoing and growing RPG world here on Steem. New players are always welcome. Players can come and go as they desire, just let us know when you are leaving (say you are taking an IRL 2 week vacation) we will make sure your character is somewhere safe until you return (or Thunk may just cover you with leaves on the side of the road)

If you are New and want to join just reply to any active post with a character. I will create you a character card and add you

Here are the current rules:
https://www.dropbox.com/s/t7lwmfdigpyectl/steemquest%20core%20rules.pdf?dl=0

Here is the link to the character cards showing all your bright and shiny stuff:
https://www.dropbox.com/sh/01ge8stoy27i3x9/AABxZuReZ5NA9mGUeg1Pa47Fa?dl=0

Here is the link to the monster cards:
https://www.dropbox.com/sh/zl5inm7h6sdkvqb/AAAtSxJECcK4XW0dYnj7BEeTa?dl=0

Our Story:

The party opens fire on the frogmen and manages to kill 2 of them.

The key in Thunk’s Pocket starts talking.

Let’s Play

Sort:  

Pandora continues firing arrows at the enemy.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Pretty good hit!
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

Even better!
More arrows!

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

Critical miss?!? Pandora hits the ceiling, making 1d6 stalagtites fall down :(

Still, another shot
@rolld20

I’m going to move up right behind thunk and then transform axe to give it extra reach to pull the frog on top of thunk
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

I’m going to use my last two actions to hit the frog
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

Hmm. I bet I can ride this thing... Whoah there. Steady now.

OOC: I want to try to mount this thing. Can I?

Roll to hit and
you can climb on

@rolld20 to mount the frog

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

Success! Now what? Thunk didn’t think this through. The frog seems to be willing to allow Thunk to ride. Thunk steers the Frog between the frogs and the group.

Thunk looks at the key, “Uh... key? Uh... Hi”?

Yeeeeehah!

ET throws himself at the frogman riding the frog and attacks with his dual wielded axes : @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

Yeha! That's the way!

ET dual wields again @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

ET attacks the frogman next to the frog-rider with his dual-wield @rolld20

The remaining rider cuts the vine lose from his frog.
The riderless frog fights against the vine but can’t move.

3 Spears fly at 1-2 Omar, 3-4 Thunk, 5-6 Zur
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

Roll to see if they hit Omar
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 19.

@rolld20 for a spear

Shake shake shake, you roll the 20-sided die.

You rolled a 10.

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

2 Spears stick in Omar’s armor, but he doesn’t notice

hahah...MR FROG MAN U CANT....

"Hey, you frog-people... Can you understand us?" I yell out as the battle continues around me. "If you can, we would surely prefer to talk to you than to battle you! You have been seen in our world and now we have come to yours for some answers. Shout out if you wish to talk rather than fight!"

OOC: If the frog people want to talk, then let's talk.

If they don't wish to talk or can't communicate with us, then I let loose another 4 arrows at the giant frogs that are in range. DM, please roll for me to allow the game to progress without waiting for my rolls. Thanks!

Ummm.... we ATE some of them.... 8-\

Yup, and will likely eat MORE if they keep fighting us!
It's our nature to shoot first and ask questions later! I'm trying to be more civil than that, but if all else fails, might is right.

IC: Hey Thunk! That key can talk! Why don't you take the key out of your pocket again and talk to it directly? See if we can reason with it and find out more about where it came from and why it was in the basement of the pub.

Quaid moves 1 square NW and shoots vine arrows at the stragglers to keep them from getting away. First the one on the rocks. @rolld20

2 hits, only 1/2 heart of damage each, but entangled these two.
Capture.PNG

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

Then the one 9 squares away nw of the rock... @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 9.

Then the giant frog with a rider. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

omar waking two turns to be on side of the ride less frog and in contact whit the second one dual attack Swing through on the one whit a rider on @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

super miss one more @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 17.

last attack dual @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

omar is thinking all this cake and frog legs is making me miss. a lot. maby a should not have eaten so much. ok one more try @rolld20