Terracore: Devlog #24 - Engineering & Mine Rate Changes $SCRAP

in #terracore11 months ago (edited)

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Hello Fellow Citizens!

Today is a short post to gove over a game update that warrants a post to announce the changes made in the game as it effects the core mechanic, the mine rate calculation based on your Engineering level.


What's Changing?


Here is the full thread if you feel like diving into the community thread discussion on discord.
https://discord.com/channels/953728695477108846/1110345789852631123

The cliff notes are the we have decided as a community that the current mine rate algorithm that was adapted to address the last change to the exponential algo here:
https://peakd.com/terracore/@terracore/terracore-devlog-19-minerate-adjustments-round-2

###This is a buff to all accounts in the game
To emphasize NO ONE is losing here, this only brings more balance to the game

The reasons behind this is that it solved the problem of the runway growth but it also gives an unfair advantage to low level accounts on the first few levels of engineering meaning if you wanted to it was more beneficial sell SCRAP and buy more accounts because the mine power you received from that was better than spending the scrap to level up.

The new algo removes this imbalance:

async function calculateMineRate(engineeringLevel) {
    const nextUpgradeCost = Math.pow(engineeringLevel + 1, 2);
    const timeToNextUpgrade = 48 * 60 * 60; // 48 hours in seconds
    const mineRate = nextUpgradeCost / timeToNextUpgrade;
    return mineRate;
}
In simple terms:

minerate = cost to upgrade enginerring / 48 hours in secs

It looks at the current engineering stat and places a time based mining rate on it. Right now we are going to say that time is 48 hours.

This should be balanced with growth and equal across the board regardless of the level account you are playing.





These changes are now active at the time of this post!

We would like to remind you that the game is still in its alpha phase, and we are constantly making changes and improvements to ensure that it is the best possible experience for all players. As such, we appreciate your feedback and input, and we encourage you to continue to share your thoughts with us.

Thank you for your understanding and support as we work to create the best possible game for everyone.



That's it for today, all the links are below be sure to follow us to here what we are working on and follow the progress!


Playe Terracore:
https://www.terracoregame.com/
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https://cryptognome.gitbook.io/terracore/
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https://peakd.com/@terracore
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https://discord.gg/dgJU6RqMv4

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It looks at the current engineering stat and places a time based mining rate on it. Right now we are going to say that time is 48 hours.

I don't understand the change based on this explanation.

Can you expand on "time based mining rate?"

Neither do I. I saw my engineering rate increase 5 times but is that the case for everyone?

Everyone's went up!

The new mine rate has been rejigged to equal "you mine whatever your cost to upgrade your mining is in 48 hours." So if it costs you 480 to upgrade mining, you'd mine 10 per hour.

Thanks, that clarifies

My pleasure.

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Wow, another good change. Thanks Gnome!

thanks for the update. !PIZZA

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Thanks for the update team.

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With this change, I found that my minerate at level 5 is 40% higher than the old one. Nothing to complain about it. However, I'm just afraid it will impact to $SCRAP price later.

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That was a nice change :)