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I am sure I would consider learning Godot sometime in the future, but not at the moment. I am also leaving the door open for other people to write tutorials. I've tried to encourage some people that use Unreal 4 to do so. There may be others. Yet learning a new engine takes quite some time to become proficient at it, and I am teaching Unity tutorials because that is what I am using in my own projects. I do not have intentions of switching my projects to another engine at this time. Far too much time, and money invested in them. Though in the future I'd certainly give it a look.

I did take a peek at godot just now. I likely will mess with it some in the not so distant future.