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RE: Blender 3.1 notes: using texture maps for particle hair

in #aer2 years ago

It is fun XD (when I actually get to do things that isn't rework x_x) Yep this is one of the finer grained ways of doing things, need to be able to do it for when you have full body fur (for dogs and cats and werewolves and stuff) or full heads of luscious locks or worn out teddies or velvet :)