The trap is commonly marketed as 'user retention' and it is done by creating 'positive user experience'. There is no point in luring people into the trap if you cannot keep them trapped.
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The trap is commonly marketed as 'user retention' and it is done by creating 'positive user experience'. There is no point in luring people into the trap if you cannot keep them trapped.
ah, I see.
I guess I see consenting adults as either choosing to play or not.
But I do see what you mean.