Computer-Generated Chess Problem 02804

in #chess5 years ago

A newly published and original KQBP vs kqbp mate in 4 chess construct composed autonomously by Chesthetica using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. This position contains a total of 8 pieces. The largest endgame tablebase in existence today is for 7 pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless.

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2K5/8/1QB5/4k3/4p2q/4P3/4b3/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v11.55 (Selangor, Malaysia)
Generated on 27 Nov 2019 at 11:12:51 PM
Solvability Estimate = Difficult

Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. Now, let's see what else there is to say. Give me a moment. Did you find this one interesting or have something else to say? Leave a comment below! Over time, the tactics you see in these puzzles will help you improve your game.

A Similar Chess Problem by Chesthetica: 01986

Solution

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