An original 'KQBNN vs kqrnppp' mate in 3 chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of IBM or Google dollars behind it. Learn about how these puzzles are selected here.

White to Play and Mate in 3
Chesthetica v11.59 (Selangor, Malaysia)
Generated on 14 Jan 2020 at 2:16:31 PM
Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Try to solve this as quickly as you can. If you like it, please share with others. Solving chess puzzles like this can also help improve your game.
Solution
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