Computer-Generated Chess Problem 02849

in #chess20 days ago

Contemplate this 'KQRP vs kqr' chess puzzle created by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it here.


8/3r2q1/6Pk/8/5K2/8/3Q4/2R5 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.62 (Selangor, Malaysia)
Generated on 24 Feb 2020 at 5:42:05 AM
Solvability Estimate = Difficult

Most changes to Chesthetica that result in a slightly higher 'version number' are simply to improve the interface, by the way. White has a slight material advantage over Black. Try to solve this puzzle. Do try some of the others in the series as well before you go. Take some time to study the analysis and you might appreciate the puzzle a little more.