Computer-Generated Chess Problem 02887

in #chess2 months ago

A new if not unique KQBB vs kn mate in 3 chess problem generated by Chesthetica using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

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8/3Bk3/2n3K1/8/3B4/8/7Q/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.64 (Selangor, Malaysia)
Generated on 6 Apr 2020 at 5:18:37 AM
Solvability Estimate = Moderate

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Over time, the tactics you see in these puzzles will help you improve your game. Anyway, if standard chess isn't your thing, you might instead like SSCC.

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