Escalation Fire Element | Make A Blast

in Splinterlands8 hours ago

Heyyy yooooo
what's up Splinter Player around the Praetoria how are you doing?
In this content i want to talk about Escalation new mini set units. This time i will talking about Fire Elements which is in this Element there are really hidden gems among them especially when combined with Conflict Archon from Conclave Arcana sets called Hanv.

There are 2 common cards, 2 rare cards, 1 epic card, and 2 legendary cards. In this escalation sets i think the best and the most used is common and rare ones. I am kinda rarely seen people using Epic and Legendary except the 0 mana cost since it will be really easy to use anyway.

Common Card

Ballista Deadshot

The first common is Ballista Deadshot. This common is really usefull in battle right now and can be a good meta card in Champion battle. This monster is Orc Bloodline with 13 mana cost having 5 magic damage 5 armor 9 health and 5 speed. All the stats is really frightening, having 5 magic damage is really scary it can defeating fast especially when attacking the carry unit. And also this unit is fast too having 5 speed. And this unit having 3 ability that is Scattershot that can attacking randomly which is really usefull not based attacking only the frontline tanker. The second ability is Dispel so all the buff after get hit by this unit will be reset. And the last is Pinpoint that will make any sneak unit cannot be missed. So, this unit is really usefull especially combined with Hanv. Imagine can attacking twice each round it will having total 10 damage and also having 6 based speed after got double strike and swiftness ability gifted by Hanv.

Emberscale Invoker

Okay this Drakoshan bloodline is kinda scary too but still below of The Ballista one. But, this unit still can be used in magic battle since this unit might be not having good damage and kinda depending on his ability. This unit costing 7 mana with 3 magic damage 4 armor 6 health and 4 speed. The stats is kinda not enough to be carry. But, the ability can cover some minus point. This unit having snipe ability which is will targeting the first non melee unit and avoiding the frontline tanker. Enrage that can make this unit increasing its speed since it will be usefull as defend since this unit having phase that will make have opportunity to dodge any magic damage based on the speed. And the last is Ambush that will make this unit attacking first before the battle start. So, the ability make this unit need to be considered as meta right now.

Rare

Ashveil Tactician

For the first rare is non attacker that is Ashveil Tactician. This unit kinda really good especially looking for the abilities. many abilities is really good to be a combo with Hanv. Costing 4 mana with 4 armor 9 health and 5 speed which is really fast too. Having Inspire ability that will give 1 melee damage buff to allies unit. Pinpoint ability that can make sneak ability unit cannot miss, Magic Reflect ability that can counter any magic damage taken. And Shield Ward that will give shield ability to unit in front of this unit. Kinda really good support and can be a good attacker when combined with Weapons Training ability unit.

Firebrand Ranger

Next is Firebrand Ranger that kinda be a good attacker and yet can be a support too. When this unit placed in the middle can be an attacker and when this unit placed in the last position can be a support. Minotaur bloodline with 7 mana cost 3 magic damage 3 armor 7 health and 6 speed. This stats is kinda awesome. But the ability is more awesome. Having Snipe,hmmmm one more unit that having snipe, Painforge that can increase its damage after get hit by electrified, burning, poison. Shadow Focus that is will give this unit camouflage and cannot attack if placed in the last position and gives all allied determined ability that can make attack again if miss to the same target. And also gives +1 Power to all allied too. The last ability is Shield Ward. Kinda having some of Shielded unit in Fire element huh?

Epic

Tazagantha

The epic card is kinda not usefull in this set. I dont know its only the Fire element or every epic element is wasted in this escalation sets. Usually their is the victim that never been used to play in everysets. Maybe this time its for the epic rarity called Tazagantha costing 3 mana with 2 range unit 1 armor 4 health and 5 speed. Not too good for the stats. And the ability is Close Range and it will be not good at all since the stats is bad to be frontliner and the second ability is Kindred Spirit that giving blast ability to Kindred Will units. And the last is Bloodlust i mean with this stats i guess it will be hard to killed somebody right. Maybe it can be used sometimes in low mana battles.

Legendary

Thambo Diamalo

The first legendayr unit is Thambo Diamalo Ulund Bloodline with 0 mana cost usually as filler in line up but this time it not just a filler it can be a support and yet killer. Having 2 Melee damage 4 health adn 5 speed. The ability will make this unit crazy. Having charge that can attack from anywhere and then the last is Blood Pact. The simple is when any same bloodline got defeated in battle all allied unit will got 1 damage. But, if any shared bloodline defeating opponent all shared bloodline will got 1 power damage. But, if this unit die all shared bloodline will got 2 damage. Kinda scary but sometimes this ability can make allied much much stronger.

Esper Shadowbeak

And the last Legendary on Fire element is Esper Shadowbeak. This legendary sometimes is very strong but sometimes it can be weak. Many weakness on this unit but when in the fit ruleset this unit can be a savage carry. Avian bloodline with 9 mana cost which is too much in my opinion, having dual attack 3 for each magic and melee damage 2 armor 7 health and 6 speed. All escalation Fire element is really fast. Thats really compatible with Hanv Archon that based on speed. But, can the bloodline synergy can covering and beat dual element from Rebellion sets?

So far many people still using Dual element since its easier than using Bloodline since Bloodline is kinda scatter around but Dual element is fixed. And lets see after Escalation legendary archon conflict comes out (which is too much archon in my opinion).

In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno

Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
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