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RE: Land Strategy Guide – Using the Planner Tool

in Splinterlandslast month

Hey @beelzael,

I have thoughted about implementing also calculation (DEC/$) what the price would be to buy the current setup. But its not easy because you have to retrieve large amount values.

  • For every geography every rarity
  • For every set (edition) the bcx values of all rarities for each element
  • For cards the amount bcx could differ the price hugely, so buy level 1 or level 5 could have a totally different per bcx value.
  • How to handle when there items are not for sale what is the price then
  • Runi is hard to calculate because totally different plave
  • totems price per rarity
  • Title (title are hard because they do not have indication rare common legendary, on the market

This are the things that come to mind when i want to implement a feature like this. Its doable but not easy and might slow the application even further down to determine.

So for the first implementation i left it out i want to explore it at some time, will place it in my whish list todo bucket 🤣

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I thought so, but I thought I might try... But maybe just the cards? Those could be simplified:

  1. Not all items, just the cheapest of each edition/rarity (e.g. Epic GF Beta) - it's going to be staked on Land, anyway, so it doesn't really matter.
  2. Only the cheapest maxed card, and the cheapest by $/CC

Totems are not that hard. Runi, yeah, I left those out for a reason :-D What you could do is only get the card prices, and have people insert the current prices for the rest they want manually. I mean, I know, humans are getting lazy, but a little bit of work they can do. 🤣

Will definitely see how easy it will be to be implemented, i assume many would like to know the cost upfront or at least a estimate.