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RE: Splinterlands Tower Defense Dev Diary - October 27, 2022

in Splinterlands2 years ago

It was already mentioned that this will be round-based. You place your towers, you watch one wave, you prepare for the next wave and risk your earnings or you quit. It will not be very dynamic at all from what we learned so far.

I also like dynamic TDs but putting that on the blockchain is very hard to achieve. This game will be a compromise and likely be very different from traditional TDs.

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I wonder if we'll be able to reposition our hero during rounds.

thanks for pointing that out; being round based makes it at least somewhat dynamic. Being a blockchain game definitely has some challenges for the team