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RE: Splinterlands Tower Defense Dev Diary - October 27, 2022

in Splinterlands2 years ago

one things that worries me is that this game seems to be a bit static (I might be misinformed): we seem to set up everything at the start and then watch it play out. What I like about other TD games is that they are dynamic: we can change the position of towers and how we interact with the waves throughout the game. How dynamic will this game be?

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It was already mentioned that this will be round-based. You place your towers, you watch one wave, you prepare for the next wave and risk your earnings or you quit. It will not be very dynamic at all from what we learned so far.

I also like dynamic TDs but putting that on the blockchain is very hard to achieve. This game will be a compromise and likely be very different from traditional TDs.

I wonder if we'll be able to reposition our hero during rounds.

thanks for pointing that out; being round based makes it at least somewhat dynamic. Being a blockchain game definitely has some challenges for the team