Dev Update #1

in Hive Gaming7 months ago

About the game

First, let me give you a quick overview, what I planned for this game:

  • One seamless connected fantasy world where time got frozen (only for humanoid beings though)
  • A storyline, that guides the player through the world
  • 8 different themed environments filled with different races and characters
  • Unique puzzles to be solved in order to progress through the game
  • To solve the puzzles you have to possess humans, orcs, monsters, skeletons even animals and use their individual skills
  • Pick up, use, craft, manipulate, and combine weapons, items, and objects to solve the puzzles.

Unlike traditional Point&Click games, the hero is controlled with a keyboard, a gamepad, or a mouse (I am still figuring out if it can be called a Point&Click game anyway).

About the art

To be honest, for the most part, I use the low-polygon assets from Synty Studios. Now I know, that this leaves a bit of a bad taste in some mouths. But this game is ambitious enough for me, so I am fine with using pre-made assets. Also, I really like the assets, since they are very light on resources - which should result in a game that is playable on a potato - while still being detailed enough. Plus, I use a lot of self-made shaders, which should result in a unique art style overall.

About the engine

I use the Godot Engine for this project. It is an awesome open-source engine with top tier features and a wonderful community behind it. Besides that, I use all kinds of tools and programs.

With that out of the way, what is the actual state of the game?

State of the game

A lot of the foundational stuff is done. It probably gets some tweaking along the way, but for the most part, I am happy with it. New items, characters, objects, etc. can be added easily to the game. And I have a clear pipeline set up for adding the environment, animations, music, sounds, and juice to the game. As of now, gamepad, keyboard, and mouse input is supported.

The first area is also more or less done character and puzzle-wise (except polishing). It will consist of a prison, a cave, and the smuggler beach.

Timeless Adventure A Journey to 8

Timeless Adventure A Journey to 12

Timeless Adventure A Journey to 9

Timeless Adventure A Journey to 10

Timeless Adventure A Journey to 11

This will also function as the tutorial area with straight forward puzzles, where most of the base mechanics are being explored by the player. At this point, I plan to release this area as a free playable demo prior to the game being released.

Right now I am implementing puzzles for the 2. and 3. area since those puzzles will be partly intertwined and more complex in nature. I will share more details, as I get closer to being done with these areas, but they will be the most civilized parts of the world.

I guess that is it for the first Dev Update. I hope you find it informative.
If you find the project just slightly interesting, consider wishlisting it and follow me on Twitter.

In the meantime, don't forget to follow me (also on Twitter or Instagram), and wishlist here!


Wow that seems pretty interesting. Have not heard of GODOT but have recently threw down some sort of serious cash on a game development software on Steam called ClickTeam fusion.

It is what you would call visual programming but more likely suited for 2D games w some 3D aspects (perhaps isometric style games).

Oh and as for the Cheetah. They bot will trigger if you content is found elsewhere on web. Advise adding maybe a Hive exclusive blurb to introduce the content may function as a workaround.

Hey, Godot is an open-source game engine, check it out if you have some time I really like it (it is also on Steam for free). I also heard of clickteam fusion, but actually had not the chance to test it myself. And yes, the bot found my post over there ^^

Hey @freetimedev, would you mind verifying that and the Hive account are the same person and not someone stealing your content pretending to be you? A simple comment on moddb or from another one of your socials verifying this hive account is yours would be enough for us not to doubt you. Then we can easier trust you with curation in the future. :)

Sure, I made a blog post about Hive, you can find it here:

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