From Menus to a Persistent World
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I love this idea, this could be better than crusaders Kings!
I wish you success in this project, i would love to see something like this within Hive!
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Really cool first devlog — I liked how you showed the jump from the old menu-based prototype to the newer world-building vision, especially with persistent characters, knowledge, and experimentation already working underneath. If you keep sharing development progress like this, hivestats.io could be handy for tracking how the Hive account behind the game grows over time, and @leo.voter might help surface quality updates from creators building something substantial. What part of the game’s “persistent world” are you most excited to make real first?
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