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It's not an easy game. Failing is part of the fun. The community jokes about spending an hour playing, only to realize you forgot to put solar panels on the craft and your mission is doomed.

I checked it out on YouTube, I saw vehicles, experiments, stations, etc. It looked both simple and complex at the same time, lol.

KSP community would benefit tremendously if they came to Hive. I mean, there's even a loophole that allows people to monetize game mods they create, simply by monetizing the blog posts and updates, while asking consumers willing to support these projects to stake tokens and upvote rather than donating. Then if that mod developer vanishes, oh well, those supporting it still have their money and can support something else. Oops. There I go again pulling multi million dollar business ideas out of my butt and just leaving them on the ground.

Well said. I imagine many indie games could benefit well by coming to Hive. Monetizing game mods/game posts is a totally reasonable biz model for 'em. As is consumers staking/upvoting. :)

I value ideas highly, this one included. It's interesting though, how many billion-dollar ideas often remain sitting in someone's head, (or a random comment thread,) for years, until someone decides to bring it to life. :)

🙏