New Ranked Rewards: I Like Them! / Nuovo Meccanismo di Ricompensa (ENG/ITA)

in Olio di Balena2 years ago (edited)

NewRankedRewards.jpg
Logo Splinterlands and character images owned by @splinterlands - Edit by @libertycrypto27 - Font used is Open Source


image.png La versione in italiano è subito dopo la versione in inglese - The Italian version is immediately after the English version

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New Ranked Rewards: I Like Them!

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Yesterday, May 31, 2022, the seventy-third season of Splinterlands ended and season number 74 began, which will end in just under 15 days as indicated by the Splinterstats website.

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The current season is not a season like the previous ones because it is the first season in which the new Ranked Rewards have been introduced and activated.

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Daily Focus and New Season Reward

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The old Daily Quests have been replaced by the new Daily Focus.

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The old Season Rewards have been replaced by the New Season Rewards.

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As you can see from the data in the table below (source: https://www.splintercards.com/), in the old reward mechanism the rating score and the power score were the two determining elements in defining the maximum amount of the number of chests receivable as a daily reward and as an end-of-season reward.

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Screenshot from https://www.splintercards.com/


For example, a player who had a rating score between 2500 and 2799 points and a Collection Power score of at least 200000 points could receive:

  • 8 chests per day as a reward for completing the daily mission
  • 30 chests as an end-of-season reward (every 15 days).

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With the new reward system, from Bronze League III to Champion League I, the maximum number of chests receivable daily and seasonally (every 15 days) is the same for all players:

  • maximum number of chests receivable from the completion of the daily mission: 30
  • maximum number of chests receivable as end-of-season reward: 150

What changes is the type of chests receivable and probable content which varies according to the type.
There are now six types of chests:

  • Bronze
  • Silver
  • Gold
  • Diamond
  • Champion

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Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


At the beginning of each season and for the duration of the season each player will only be able to receive one type of chest which will depend on the maximum league reached in the previous season.

For example, I who finished the previous season in Diamond II league** will only be able to receive for the duration of the season and as a reward chests of type Diamond.

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Season Points, Focus Points e Rshares

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A certain number of points must be accumulated to earn a chest:

  • to earn an end-of-season reward chest, it is necessary to accumulate a certain number of Season Points.
  • To earn a daily reward chest, it is necessary to accumulate a certain number of Focus Points.

Each player can know the number of points needed to earn the next chest from a counter in both the Season Rewards box and the Focus Daily box as indicated by the arrows in the following image.

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Click on the Details box to find out the amount of points needed to receive each of the chests of the two types of rewards (Season Rewards and Focus Daily Rewards).

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For example, someone like me who finished the previous season in one of the three Diamond leagues must accumulate 43000 Season Points (SP) to receive the first Diamond chest and 40619205 SP to receive a total of 150 chests as end-of-season rewards.

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To earn Season Points and Focus Points, it is necessary to win Ranked Battles.

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More specifically, you earn Season Points for each battle won while earning Focus Points for each battle won by respecting the "Focus" of the assigned daily mission.

For example, my current focus is LIFE. This means that I will only earn Focus Points for each battle I win by using summoners of the LIFE element such as Lorna Shine or General Sloan.

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When there are just over 13 hours left until the end of my first Daily Focus I have accumulated an amount of Focus Points needed to receive 4 Diamond chests and if I want to receive the maximum prize, 30 chests, I must accumulate a total of 3521594 Focus Points.

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The amount of Season Points and the amount of Focus Points is determined by the Reward Shares whose calculation is obtained from the following formula:

image.png
Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


I had fun modifying the previous formula with images of the formula elements taken from the Splinterlands site.

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Let us analyze the different elements present in the formula:

  • rating elevated to the cube: the rating score is the only value elevated to the cube in the formula, and this means that increasing the rating score is the best way to earn more Rshares and consequently more Season Points and Rewards Points.
    image.png

ECR: The ECR is the Energy Capture Rate. Each battle won or lost consumes the ECR and decreases it by 1%. The higher the ECR (max 100%), the higher the Rshares score will be.
This means that having a good Win Rate will allow you to accumulate a higher Rshares score for each battle won.
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  • Bonus: There are several bonuses that allow you to increase the Rshares score:
    • +10% for each Gold card used in a won battle.
    • +10% for each Alpha or Promo card used in a won battle
    • +5% for each Beta card used in a battle won
    • +5% for each consecutive victory (Win Streak)
    • +1% to +20% based on the Lodge level achieved by the Guild
      image.png
  • (1 - % of Starter Cards):
    Using one or more Starter Cards produces a decrease in Rshares score that becomes equal to 0 when winning a battle using only Starter Cards as shown by Splinterlands in the table below.

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Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update

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Final considerations

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I really like the recent change to Ranked Rewards for several reasons:

  • new players are incentivized to make an initial investment and as early as Bronze level III have the opportunity to earn a maximum of 30 chests per day (only 1 chest before the change) and a maximum of 150 chests every 15 days (only 5 chests before the change).
  • the better players will receive more rewards in less time than strategically less skilled players.
    The ratio of battles won to battles lost (win rate) gains importance compared to the past where the number of battles played mattered more than the quality of the game activity.
  • cards gain importance and will likely gain value in the future, and this will be especially true for cards that are particularly useful in battle and that allow for an advantage not only in game play but now also in terms of rewards obtainable.
  • the incentive of the greater number of chests obtainable daily should in all probability decrease the "bottleneck" effect that was occurring during the last two days of the season during which those in the top positions of the rankings of the various leagues would stop playing for fear of losing the ranking position they had acquired.

With the new rewards structure it will be important to place yourself each season in the league in which you are most competitive, in which you have the best win rate and in which you play the most during the season because advancing for example from the Diamond league to the Champion league only in the last days of the season could be counterproductive in terms of rewards as is evident by looking at the table published by Splinterlands showing the average Rshares scores to obtain a chest of a specific type (see image below).

image.png
Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


I really like this new rewards structure because the focus is now on the skill part of Splinterlands and those who play more frequently and show skill in strategic choices will rightly be rewarded more.

And how do you dear reader like the new Ranked Rewards?

Thank you for reading my post I hope you liked it and thank you for taking your time and if you like follow me to read my next posts on Splinterlands.

Splinterlands = Play 2 Earn!

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Are you not a Splinterlands player?

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Splinterlands is a beautiful game and it has proved to be a very good investment (at least until now) and if you regularly participate to the weekly contests organized by the @splinterlands account you will recover the registration cost (10$) in a short time.

If you decide to register, you can do it from this link:

https://splinterlands.com?ref=libertycrypto27

of course if you'd like to use my refferal link... :)


Any game that involves the purchase of cards and tokens is never a simple game but it is also an investment and should be considered as such.
I am not a financial consultant and if you decide to invest in the game of Splinterlands you do it for your own choice, after having made your personal evaluations and considered all possible risk factors.

My advice is to always invest only what you can afford to lose with a light heart.


See you on the battlefields of Splinterlands.

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A selection of my previous Splinterlands posts

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Unless otherwise indicated, the images in this post are screenshots taken from the sites:

https://splinterlands.com/

https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update

https://www.splintercards.com/

https://kiokizz.github.io/Splinterlands/seasonReportCard.html

Images containing calculations, tables and formulas are my property

The font used in my images or edited by me is Open Source

The dividers with the Hive logo in this post were created by me and if you like them you can use them too, the Hive logo is property of https://hive.io/

HIVE ON and Splinterlands ON!

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Gif by @splinterlands


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Italian Version copia.jpg


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Logo Splinterlands owned by @splinterlands - Edit by @libertycrypto27 - Font used is Open Source

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Ieri 31 maggio 2022 è terminata la settantatreesima stagione di Splinterlands ed è iniziata la stagione numero 74 che si concluderà tra poco meno di 15 giorni come indicato dal sito Splinterstats.

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La stagione attualmente in corso non è una stagione come le altre precedenti perchè è la prima stagione in cui sono state introdotte e attivate le nuove Ranked Rewards.

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Daily Focus e New Season Reward

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Le vecchie Daily Quests sono state sostituite dalle nuove Daily Focus.

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Le vecchie Season Rewards sono state sostituite dalle Nuove Season Rewards

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Come puoi vedere dai dati presenti nella tabella seguente (fonte: https://www.splintercards.com/), con il vecchio meccanismo di ricompensa il punteggio di rating e il punteggio power erano i due elementi determinanti per definire l'ammontare massimo del numero di forzieri ricevibili come ricompensa giornaliera e come ricompensa di fine stagione.

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Screenshot from https://www.splintercards.com/


Ad esempio un giocatore che aveva un punteggio di rating compreso tra 2500 e 2799 punti e un punteggio di Collection Power di almeno 200000 punti poteva ricevere:

  • 8 forzieri al giorno come ricompensa per il completamento della missione giornaliera
  • 30 forzieri come ricompensa di fine stagione (ogni 15 giorni).

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Con il nuovo sistema di ricompense, a partire dalla lega Bronzo III fino alla lega Champion I, il numero massimo di forzieri ricevibili giornalmente e stagionalmente (ogni 15 giorni) è uguale per tutti i giocatori:

  • numero massimo di forzieri ricevibili dal completamento della missione giornaliera: 30
  • numero massimo di forzieri ricevibili come ricompensa di fine stagione: 150

Quello che cambia è la tipologia dei forzieri ricevibili e il probabile contenuto che varia in base alla tipologia.
Adesso ci sono sei tipologie di forzieri:

  • Bronze
  • Silver
  • Gold
  • Diamond
  • Champion

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Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


Ad ogni inizio stagione e per tutta la durata della stagione ogni giocatore potrà ricevere una sola tipologia di forziere che dipenderà dalla lega massima raggiunta nella precedente stagione.

Ad esempio io che ho finito la precedente stagione in lega Diamond II potrò ricevere per tutta la durata della stagione e come ricompensa solo i forzieri di tipo Diamond.

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Season Points, Focus Points e Rshares

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Per guadagnare un forziere è necessario accumulare un certo numero di punti:

  • per guadagnare un forziere della ricompensa di fine stagione è necessario accumulare un determinato numero di Season Points.
  • per guadagnare un forziere della ricompensa giornaliera è necessario accumulare un determinato numero di Focus Points.

Ogni giocatore può conoscere il numero di punti necessari per ottenere il prossimo forziere da un contatore presente sia nel riquadro della Season Rewards che nel riquadro della Focus Daily come indicato dalle frecce nell'immagine seguente.

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Cliccando sul riquadro Details è possibile conoscere il quantitativo di punti necessario per ricevere ognuno dei forzieri delle due tipologie di ricompense (Season Rewards e Focus Daily Rewards).

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Ad esempio chi come me ha terminato la precedente stagione in una delle tre leghe Diamond deve accumulare 43000 Season Points (SP) per ricevere il primo forziere Diamond e 40619205 SP per ricevere in totale 150 forzieri come ricompensa di fine stagione.

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Per guadagnare i Season Points e i Focus Points è necessario vincere le Ranked Battles.

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Più precisamente si guadagnano i Season Point per ogni battaglia vinta mentre si guadagnano i Focus Points per ogni battaglia vinta rispettando il "Focus" della missione giornaliera assegnata.

Ad esempio il mio focus attuale è LIFE. Questo vuol dire che guadagnerò Focus Points solo per ogni battaglia che vincerò utilizzando gli evocatori dell'elemento LIFE come ad esempio Lorna Shine o General Sloan.

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Quando mancano poco più di 13 ore alla fine della mia prima Daily Focus ho accumulato un ammontare di Focus Points necessario per ricevere 4 forzieri Diamond e se voglio ricevere il premio massimo, 30 forzieri, devo accumulare un totale di 3521594 Focus Points.

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Il quantitativo di Season Points e il quantitativo di Focus Points è determinato dal Reward Shares il cui calcolo è ottenuto dalla seguente formula:

image.png
Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


Mi sono divertito a modificare la formula precedente con le immagini degli elementi della formula presi dal sito di Splinterlands.

image.png

Analizziamo i diversi elementi presenti nella formula:

  • rating elevato al cubo: il punteggio di rating è l'unico valore elevato al cubo presente nella formula e questo vuol dire che aumetare il punteggio di rating è il miglior modo per guadagnare più Rshares e di conseguenza più Season Points e Rewards Points.
    image.png

  • ECR: l'ECR è l'Energy Capture Rate. Ogni battaglia vinta o persa consuma l'ECR e lo fa diminuire dell'1%. Più è alto l'ECR (max 100%) e più alto sarà il punteggio Rshares.
    Questo vuol dire che avere un buon Win Rate permetterà di accumulare un punteggio Rshares maggiore per ogni battaglia vinta.
    image.png

  • Bonus: ci sono diversi bonus che permettono di aumentare il punteggio Rshares:

    • +10% per ogni carta Gold utilizzare in una battaglia vinta
    • +10% per ogni carta Alpha o Promo utilizzata in una battaglia vinta
    • +5% per ogni carta Beta utilizzata in una battaglia vinta
    • +5% per ogni vittoria consecutiva (Win Streak)
    • da +1% a +20% in base al livello Lodge raggiunto dalla Gilda di appartenza
      image.png
  • (1 - % of Starter Cards):
    Utilizzare una o più Starter Cards produce una diminuzione del punteggio Rshares che diventa uguale a 0 quando si vince una battaglia utilizzando solo Starter Cards come mostrato da Splinterlands nella tabella seguente.

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Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update

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Considerazioni finali

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La recente modifica alle Ranked Rewards mi piace molto per diversi motivi:

  • i nuovi giocatori sono incentivati ad effetturare un investimento iniziale e già dal livello Bronzo III hanno la possibilità di guadagnare un massimo di 30 forzieri al giorno (solo 1 forziere prima della modifica) e un massimo di 150 forzieri ogni 15 giorni (solo 5 forzieri prima della modifica).
  • i giocatori più bravi riceveranno un maggior numero di ricompense in un tempo minore rispetto ai giocatori strategicamente meno bravi.
    Il rapporto battaglie vinte/battaglie perse (win rate) acquista importanza rispetto al passato in cui contava più il numero di battaglie giocate che la qualità dell'attività di gioco.
  • le carte acquistano importanza e probabilmente acquisteranno valore in futuro e questo varrà soprattutto per le carte particolarmente utili in battaglia che permettono di avere un vantaggio non solo di gioco ma adesso anche in termini di ricompense ottenibili.
  • l'incentivo del maggior numero di forzieri ottenibili giornalmente farà, con molta probabilità, diminuire l'effetto "collo di bottiglia" che si verificava durante gli ultimi due giorni della stagione durante i quali chi si trovava nelle posizioni alte delle classifiche delle varie leghe smetteva di giocare per paura di perdere la posizione in classifica aquisita.

Con la nuova struttura delle ricompense sarà importante posizionarsi in ogni stagione nella lega in cui si è più competitivi, in cui si ha il win rate migliore e in cui si gioca di più durante la stagione perchè avanzare ad esempio dalla lega Diamond alla lega Champion solo negli ultimi giorni della stagione potrebbe essere controproducente in ottica di ricompense come è evidente guardando la tabella pubblicata da Splinterlands con l'indicazione dei punteggi Rshares medi per ottenere un forziere di una determinata tipologia (vedi immagine seguente).

image.png
Screenshot from https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update


Questa nuova struttura delle ricompense mi piace davvero molto perchè il focus è adesso sulla parte skill di Splinterlands e chi giocherà con più frequenza e impegno e mostrerà abilità nelle scelte strategiche sarà giustamente ricompensatgo di più.

E a te caro lettore piacciono le nuove Ranked Rewards?

Grazie per aver letto il mio post che spero ti sia piaciuto e grazie per avermi dedicato il tuo tempo e se hai piacere seguimi per leggere i miei prossimi post su Splinterlands.

Splinterlands = Play 2 Earn!

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Non sei un giocatore di Splinterlands?

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Splinterlands è un bellissimo gioco e si è dimostrato anche un ottimo investimento (almeno fino ad ora) e se partecipi regolarmente ai contest settimanali organizzati dall'account @splinterlands recuperi il costo di iscrizione (10$) in poche settimane.

Se decidi di registrarti, puoi farlo da questo link:

https://splinterlands.com?ref=libertycrypto27

ovviamente se hai piacere ad usare il mio refferal link... :)


Ogni gioco che prevede l'acquisto di carte e di token non è mai un semplice gioco ma è anche un investimento e come tale va considerato.
Io non sono un consulente finanziario e se decidi di investire nel gioco di Splinterlands lo fai per tua scelta, dopo aver fatto le tue personali valutazioni e considerato tutti i possibili fattori di rischio.

Il mio consiglio è di investire sempre e solo quello che puoi permetterti di perdere a cuor leggero.

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Una selezione dei miei precedenti post su Splinterlands

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Se non diversamente indicato, le immagini presenti in questo post sono screenshots presi dai siti:

https://splinterlands.com/

https://peakd.com/splinterlands/@splinterlands/splinterlands-ranked-rewards-update

https://www.splintercards.com/

https://kiokizz.github.io/Splinterlands/seasonReportCard.html

Le immagini che contengono calcoli, tabelle e formule sono di mia proprietà

Il font usato nelle immagini mie o da me editate è Open Source

The dividers with the Hive logo in this post were created by me and if you like them you can use them too, the Hive logo is property of https://hive.io/


Gif by @splinterlands


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Sort:  

I love the new system so far and there are many great suggestions already to make it even better. Like rotate Focus splinter after one or several focus chests, make them claimable right after earning them and allow everyone to earn Focus even when not using the focus splinter but at a much lower rate.

!1UP 🍄!PIZZA 🍕!BEER 🍺!PGM 🎮And expect the @curation-cartel soontm

1UP-PIZZA-Chest.gif

make them claimable right after earning them

Probably this is my current favorite suggestion to further improve Splinterlands. Otherwise I very much like the new reward system.

Good luck and have fun.

 2 years ago (edited) 

Like rotate Focus splinter after one or several focus chests

Yes I agree, and in this way completing the daily mission would be even more varied.
I think these new changes will bring more value to Splinterlands and maybe even new players because now new players will have more fun even in Bronze leagues because they will be able to open more chests than single player before ;)
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i like rewards also. one of my fav rewards are coin master free spins

Non ci ho ancora capito molto... i cambiamenti mi indispongono sempre, poi però mi ci abituo e mi piacciono. !BEER

In sintesi adesso i forzieri hanno premi maggiori e il loro numero potenziale da guadagnare è aumentato ma adesso bisogna impiegare più tempo rispetto a prima per avere ricompense maggiori.
Il meccanismo adesso è più meritocratico e focalizzato sul gioco ma richiede più tempo da dedicare al gioco e ovviamente potrebbe essere migliorato.
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@tipu curate 2 questo post con le spiegazioni lo metita tutto.con calma adesso studio.

Grazie del supporto caro @robibasa
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Mountain Dooby Doo

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Grazie mille!
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(2/6)

Ciao @libertycrypto27

Ho letto il tuo post, che, come al solito, ho apprezzato per la ricchezza di dettagli e per la descrizione di ogni più piccolo particolare, che aiuta sicuramente a comprendere come girano le cose a seguito di questi cambiamenti apportati al gioco, ma purtroppo non riesco a essere altrettanto entusiasta per la nuova modalità.

Dopo i primi due eventi Focus che ho affrontato, infatti, mi è riuscito di portare a casa solo un totale di 6 scrigni, dopo due giornate, con contenuti a dir poco miserevoli, tra cui due Alchemy potion e qualche carta comune, a fronte di uno sbattimento a dir poco assurdo, che ha già portato il mio ECR ad un valore tale, per cui ottenere i prossimi scrigni sarà piuttosto difficile.

Probabilmente non sarò un gran giocatore di questo gioco che, evidentemente, non sa vincere un gran numero di battaglie, con un winrate piuttosto basso, ma sinceramente, almeno, prima potevo dire la mia, visto che è già la seconda season consecutiva che riuscivo a raggiungere livello Diamond I.

A queste condizioni, però, sinceramente, mi sta letteralmente passando la voglia di giocare, anche perché, una volta rientrato al lavoro, mi vedrò costretto, gioco forza, a passare buona parte della serata a dannarmi l'anima nel tentativo di vincere quante più battaglie possibili dedicati al Focus estratto giornalmente, nel tentativo di ricevere qanti più scrigni possibili.

Sinceramente credo, quindi, che, una volta che avranno adeguatamente modificato gli script, che regolavano il loro modo di giocare, per addattarli, questa nuova modalità potrebbe finire con l'essere un nuovo regalo a chi utilizza i bot, che, a differenza degli essere umani, non hanno problemi di gestione del tempo.

Questo mi sembra sia anche un po' l'opinione di molte altre persone, almeno stando a quello che ho potuto leggere su vari gruppi di discussione dedicati a questo gioco, dove mi sembra che era più il malcontento a reganre che le persone che gradiscono questa novità.

Al momento devo dire di essere tra i suddetti e, sinceramente, se nei prossimi giorni le cose non inizieranno a cambiare, alla fine di questa Season trarrò le mie conclusioni e vedrò se continuare a dedicare del tempo, giornalmente, per tentare di concludere le varie nuove quest che mi verranno assegnate, o se passerò oltre, dedicando il mio tempo a tutt'altro.

!LOL
!PGM

Ciao @lozio71 a me piace molto la teoria che sta dietro a questa modifica e certamente il sistema potrebbe essere migliorato ma premiare chi gioca di più e chi riesce a fare più vittorie è un principio che mi piace in uno skill game e in ottica di acquisizione nuovi giocatori e rivalutazione del valore delle carte questo sistema è decisamente migliore del primo.
Considera che dato che all'inizio della stagione vieni portato a leghe inferiori guadagnare forzieri è più difficile e richiede molto tempo ma appena entri nelle leghe diamond dovresti fare sempre meno fatica.
Il tempo da dedicare è certamente maggiore e anche io dopo la teoria voglio vedere la pratica ma 2 giorni sono pochi per fare valutazioni e più che il mio introito personale (che dovrebbe essere maggiore considerato il contenuto medio probabile di un forziere Diamond) penso che questa modifica porterà valore futuro e incentiverà all'acquisto e potenziamento delle carte per avere un maggiore win rate.
Ovvio le mie sono solo previsioni e valutazione personali ma potrei sbagliarmi anche se spero di no ;)
!PGM
!LOL

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @lozio71

remaining commands 10

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Nothing at all. It's juiceless.

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @lozio71, @libertycrypto27

remaining commands 12

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

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I don't know if I like being forced to use a specific splinter each day and my friend who ended the season in Silver III seems unmotivated to play the game. It's because the rshares that he can get are way too low in bronze to even claim any of the silver rewards. When he saw 30 wins to get one daily quest, he just up and gave up.

Posted Using LeoFinance Beta

 2 years ago (edited) 

I @jfang003 and thanks for your comment
I think some adjustments and improvements can be made but I like the theory behind these changes.
The time to spend is more than before but the potential gain is more for those who play a lot.
Perhaps alternating after tot battles the element to be used could be an improvement.
As for your friend I think he did not do the right calculations and he especially should be happy with this modification, before he was gaining 1 chest per day that he could hold:

  • Bronze III: 45% potion 45% credits 0% pack
  • Bronze II: 40% potion 40% credits 0% pack
  • Bronze I: 35% potion 35% credits 0% pack
  • Silver III: 24.75% potion 25% DEC 50% cards 0.25% pack

Now play more but get 1 Silver chest containing:

  • 28% potion 38% R.Cards 33% DEC 0.75% pack

If he advances in the Silver III league the last days of the season he should be very happy instead of disgruntled, if he advances in Silver III in the early days he should be able to earn more than 1 chest per day with 30 wins...
When he gets to Silver III it will be easier to earn chests because his rating will be higher.

The same goes for the end-of-season reward: he used to receive 12 chests while today he may receive more and especially with content that is most likely better.

Did your friend do all the evaluations and all the calculations?

The time to spend is certainly more with the new Ranked Rewards but especially new players who want to make a minimal initial investment should be happy and less penalized ;)
!PGM
!PIZZA

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @jfang003

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @jfang003

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Grazie per le tue preziose spiegazioni, come sempre del resto ;)

!PGM

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BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-0.00000001 BTC (SWWAP.BTC)

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Prego e grazie a te per il commento ;)
!PGM
!PIZZA

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yes indeed the new upgrades were fantastic.
and once again you explain everything in the best possible way 😁

|!pizza

thanks for your comment and I'm glad you liked my post
!PIZZA
!PGM

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remaining commands 12

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 2 years ago  

L'ho sempre detto che te sei come la Panda, ma quella vecchia, non tanti di voi si ricorderanno il vecchio spot pubblicitario, che suonava più o meno così...

"Panda, se non ci fosse, occorrerebbe inventarla..."

Ecco, tu, caro @libertycrypto27, sei un po' come la Panda, per fortuna che ci sei, altrimenti ci sarebbe davvero bisogno di uno come te, nella nostra comunità italiana ma anche internazionale, perché tu sei uno di quelli che ha il passo anche per l'intero pianeta, non solo per la nostra Italietta, la dimostrazione lampante di questa mia piccola asserzione è il post che ho appena letto, che spiega in maniera ineccepibile quello che sta succedendo su Splinterlands, con tanto di esempi, calcoli e tutto quanto occorra per comprendere al meglio questo passaggio di transizione da un sistema a un altro, grande, bravo veramente...

!BEER
!PIZZA
!PGM
!hivebits

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The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-0.00000001 BTC (SWWAP.BTC)

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La Panda è stata la mia prima macchina che ho guidato da neopatentato, la prima macchina in cui ho fatto l'amore con una ragazza, la prima macchina... insomma ho tanti bei ricordi collegati a questa fantastica macchina :)
Grazie mille per il tuo bellissimo commento caro amico mio.
Le nuove modifiche richiederanno più tempo e battaglie ma potenzialmente permetteranno di guadagnare più ricompense e per chi come te è una macchina da battaglie penso che ti premieranno di più.
Considera che all'inizio della stagione sarà più difficile guadagnare forzieri ma man mano che il rating aumenta diventerà sempre più facile ;)
!PGM
!PIZZA
!PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @mad-runner

remaining commands 11

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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New rewards is so difficult. I only manage 1000 pts out of 5000 !

Yes in the beginning of the season collecting chests is more difficult but when you increase the rating score also the chests will be easier to reach.
It is important to finish the season in the league where you are comfortable and where you play the most during the season ;)
!PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @olympicdragon

remaining commands 10

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

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It's has been sorted out. It seems that the ecr is low at 10%. I waited until later so now it's now like 700 pts, now I know it's a relief !

I love new Ranked Rewards.
It takes some time to get used to.
Have a great day.
!LOLZ
!PIZZA
!PGM
!CTP

Posted using Neoxian City

Yes the time to spend will be greater but the potential rewards for those who play more will also be greater
!LOLZ
!PIZZA
!PGM
!CTP

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @steem82868

remaining commands 8

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What did the grape say when it got stepped on?
Nothing. It just let out a little wine.

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(4/6)

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.01 MOTA - 0.05 DEC - 15 SBT tokens to @steem82868, @libertycrypto27

remaining commands 2

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-0.00000001 BTC (SWWAP.BTC)

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What did the priest get the altar boy for his birthday?
A Praystation 5

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(6/8)

!LUV

thanks :)
!LUV
!PGM

Guarda i due post che ho rebloggato, LUV e BEER funzionano solo singoli.
!LUV

Si li ho visti, sono andato sul tuo profilo per vedere se avevi postato recentemente e ho letto il post di !BEER e adesso so perchè le mie Beer rimanevano ghiacciate nel mio frigo :)
Grazie a te ho scoperto perchè non partivano

@libertycrypto27, @sissim72(2/3) sent you LUV. wallet | market | tools | discord | community | daily

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!LUV


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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.01 MOTA - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @sissim72

remaining commands 14

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-0.00000001 BTC (SWWAP.BTC)

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@libertycrypto27, @sissim72(1/3) sent you LUV. wallet | market | tools | discord | community | daily

⚠ The LUVbot will soon require that no other ! commands accompany it. Details here. Hivebits (HBIT) has already employed this.

!PGM

thanks
!LOL
!PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27, @operahoser

remaining commands 9

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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What do mummies do on vacation?
They unwind.

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(3/6)

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.01 MOTA - 0.05 DEC - 15 SBT tokens to @operahoser, @libertycrypto27

remaining commands 3

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-0.00000001 BTC (SWWAP.BTC)

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The rewards earned on this comment will go directly to the people(@libertycrypto27) sharing the post on Twitter as long as they are registered with @poshtoken. Sign up at https://hiveposh.com.

PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA! PIZZA!

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Please vote for pizza.witness!

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Check out the last post from @hivebuzz:

Feedback from the June 1st Hive Power Up Day
Be ready for the 6th edition of the Hive Power Up Month!

Really great updates I think a huge improvement over the old system and I only see it getting better and better!
!PIZZA
!BEER
!PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @libertycrypto27

remaining commands 0

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

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I liked too, have a hardcore battles every day !PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @urkanon, @libertycrypto27

remaining commands 7

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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Did you get any new legendary reward card?
!PGM

Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 15 SBT tokens to @bokica80, @libertycrypto27

remaining commands 7

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-2.5 BUDS-0.01 MOTA-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

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Good info bro. I wasnt sure. Feels like taking more time to accumulate those focus points though.

!PIZZA