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Feedback poured in, criticizing the game for its poor execution and lack of the classic Dragon Age feel. Financially, the game flopped, marking a black mark not just for its reception but risking the end of the franchise itself.
The Industry Reacts: Blame, Excuses, and Deflections
In the aftermath of the failure, a pattern of blame-shifting and miscommunication emerged. The media and some industry insiders attempted to distance the game's flaws from the developers and the creative team. Notably, director Karen Bush, who is openly trans, dismissed the criticism as a "hate campaign," claiming the issues with the game had nothing to do with its quality but were instead driven by external negativity and conspiracy.