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RE: LeoThread 2025-11-28 01-26

in LeoFinance2 days ago

Part 2/9:

Historically, there's been a notable disconnect between gamers—who are the core audience—and mainstream game journalists. When a game resonates with players but receives lukewarm or negative media coverage, it often highlights a broader tension. For Stellar Blade, this disconnect was evident early on, as critics criticized its sexualized portrayal of protagonist Eve, arguing that it was unnecessary or objectifying. Conversely, players embraced the game, rating it highly and supporting its sales.

What’s crucial here is that the success or failure of a game is ultimately dictated by the audience's response. Developers and publishers are increasingly aware that passionate fans can propel a game to extraordinary heights, regardless of media opinions.