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I think problem is still there, because starbits is inflationary. To fight against that, you would have to pay in lets say....2 or three different currencies, not only starbits. So, let's say I play Local Mini Tour -instead I am paid 2000 starbits, I would be paid 1000 in starbits and the rest would be calculated into...let's say hbd or something stable. Just an idea.

The problem is as we always want it to be a free to play game we do not have the stable currency to pay out.

STARPRO is limited to just 100 a day (maximum but often less with the latest update) and as we add more features that require it so more STARBITS have to be burned to get the same amount of STARPRO. We have already seen this happen but we still need to keep adding more features that increase the demand for STARPRO so it happens even more.