You are viewing a single comment's thread from:

RE: EXODE reveals its starters in full!

in #hive4 years ago (edited)

@billthecipher We have mentioned repeatedly that we use Luca as stock artist, and of all the references you are speaking about these are mostly about Luca Oleastri fine illustrations. He makes up for a large part of our existing alpha collection.

Our original creative artists are also working, Shino on the Yakuza, Ignacio on ships, but that cannot cover the large volume we release in May.

As for finding arts on internet, we also purchase arts from existing portfolios; an art there does not mean we don't purchase it.

Even AAA publishers use existing arts (or even nicely made fanarts for some WOTC games) and stock audio, musics, and even stockarts.

You may have found we accepted people commenting about the quality of our arts without correcting them about who did the work on the illustration, who did the UI work, and from what. That's a lot of detail.

There was no place to send a comment them about it, as it was considering a minor issue, if even one, so that would be a bit offending to go at anyone feeling proud of the art. Also, this art was selected, paid for, in due process.

Instead, I used the opportunity, when asked about "who made these arts?", to explain it better.

That answer was already there before you commented all over the place; and you should have read it as it would have made you understand the situation better.

There was a lot of talk about that already in April.

No project ever had to disclose its full art purchase process, and we went very far in transparency ourselves, what arts was purchased and where. Today, I added that another time, this time to our FAQ.

Please drop the issue and move along.

We are not a scam, we deliver features, and we work with good artists, that's all there is to know out there.

Sort:  

u are a ponzi scam, no product but presale after presale.
Some people are working hard on a game and dont have such things as presale of presales with presales without any working prodcut or not even an Alpha version. But do as you want, you came to the community that doesnt ask questions and has no criticism what so ever.

People have been playing our alpha build for 9 days now. You can't be more wrong about that! Here are our game versions changelog so far:

https://exodegame.com/wiki/doku.php?id=exode-versions

.. and people have been playing it a lot. I am sorry if I could not let this part unanswered.

I'll stop answering these replies now, of course! as I have features to work on for our awesome game!

I see you have been hurt by our game, our presale in April, we have moved on to deliver our features.

I suggest you also find another activity or game to assault. Because EXODE is moving on fast!

heheh, playing? in what? in few screenshots and getting nothing. I might get other perception of what game is. It is moving so fast that maybe in few years it will be playable. It can be easily seen who makes games becouse he belives in it against those that "make games" for strict cash like here. If it would be something that you wanted to make you wouldnt publish this noithingness but rather work for some time to get some REAL experience.