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RE: Ranked Battle Reward System Updates

in #splinterlands2 years ago

Maybe figure out a way to make buying quest potions worthwhile again. I just did the math. Basically its $200 to buy 115 potions (100+15 bonus). If you're playing Gold League, that means you'll get an extra 575 cards in using them all. At a 1.5% drop rate, that would mean you could expect roughly 9 Chaos Legion packs dropped in those 575 cards. That's $36 of value for those potions. You obviously have the chance to increase the value significantly by the cards you pull in the packs, but that's still a loooonngg way to go to justify paying $200.

I know you're just implementing these changes so you have no real data on how they will work, but I think it's something to consider.

Also, how will these dropped packs that won't be eligible for the airdrops impact the tiers for airdrops? If you drop a million packs, will the final airdrop just get added to the 2nd to last one? Or are you thinking there's no way you'll drop a million packs? Just curious...

Love the changes being worked on and looking forward to the better rewards!

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Excellent point about those people who've gotten lots of packs in anticipation of future airdrops. A fair chunk disappearing from the supply (slowly, over time...) does increase the scarcity, but on the other hand, probably also accelerates sales for the team with a fair number of people to just outright buy more packs as they fomo into the new airdrops...