I agree, I feel like we have a LOT of potential with this Twitch Drop system to help promote our game and while the card shouldn't be meta defining, it should be an actual useful card. We are dropping the ball here if this is the final stats, abilities, etc. I honestly think we should brainstorm some tweaks even if it delays the release by a week. I dont mean to be so blunt, but the time is too short to try and sugar coat things.
2 ranged at level 4, close range, 4 mana, there are a lot of things to consider (not all of those at once). Heck even Recharge could make it an interesting card for the new modern and kind of add to the story of it's purpose. Let it take a round to gain excitement and then attack, then needs a moment to rest before giving it's full effort again.
Make it a card people will consider to use in their deck and we can really profit from the marketing and viewer draw to Twitch. We have a long road ahead of us to earn a leveled version, let's make the effort more worthwhile.