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RE: Community Contest: Create a NEW Splinterlands Ability!

in #splinterlands11 days ago (edited)

IGN: king-arminius

Ability Name: Necromancer Heal

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Ability Effect:
Siphon 1/3 of your tank’s HP (rounded down) and heal self by that amount.
Tank gains +1 Attack (up to a max of +2).
If the siphon kills the tank, it returns as a 1 HP Undead Bloodline unit retaining all stats and abilities (except HP), and triggers any Undead Bloodline Dominion effects.
Necromancer Heal cannot target Undead Bloodline units.

Why This Ability Would Be Fun or Useful:
This mechanic inverts the traditional Tank Heal by redirecting sustain to the caster while converting tank HP into offensive scaling (up to +2 Attack). It introduces meaningful risk-reward decisions and enables a conditional Undead transformation when the tank is sacrificed by the siphon.
The Undead Bloodline tag further expands design space, allowing future synergy with Undead Dominion Archons and other Bloodline interactions.

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This ability would be insane during the match.