These are the changes we needed. Changes that actually "REWARDS" the players for playing the game. So far, all the rewards changes like the minimum levels, playing starter cards are there to punish players for playing. While I do understand why, it just hurts that the devs keep punishing players in their battle against the bots as if players are the "needed sacrifice" to improve the game.
I like that the SPS is used not as a flood gate like the passed SPS staking proposal but a multiplier. I don't know how much the rewards multiplier will hit me since I have like 500 SPS staked or something but to know that I can get to gold as long as I'm good at the game and not because I have a fat wallet, is very promising from a player-standpoint.
This is very unrelated but I want to know Splinterlands view for this. Is Splinterlands an investment first before a game or is it a game first, before investment? Knowing which is which is I think detrimental on where the game would go, whether Splinterlands should prioritize the investor's ability to earn or should they prioritize the player's enjoyment in playing the game.
The problem with getting to Gold with only 500 SPS staked, is that you're currently earning RP with the equivalent of a 10x multiplier. After the update, your multiplier will drop to 1x so you're final RP earned per win is going to take a massive hit.
But the other rewards stay the same? What I mean is that the number of soulbound rewards earned in gold stays the same and SPS is the only one getting hit or everything will get hit?
aka you're only gold by name and a silver with a massive SPS stake earns more than you even if you're gold or diamond?
The drop rates in your chests and all the associated multipliers that go with them would stay the same, but being that the staked SPS multiplier is applied to your RP, you'd likely be earning a lot less chests. It's kind of like playing under leveled or starter cards and incurring the penalty for those. Same type of mechanic, alternatively named penalty.
As far as comparing ranked SPS earnings between Silver with a massive stake and Gold or Diamond with a 1x multiplier, I have a reply on here to someone else talking a little about that.
https://peakd.com/splinterlands/@squishna/re-splinterlands-rxa4lx
Oh, so for casual players, they now have penalties for #1 using starter, #2 using underleveled cards #3 low sps.
I was actually excited about "Hey I can get higher than gold now without being flood gated by SPS Stake"
While this is true, unless you increase staked SPS, it's like being in Diamond only by name but earning like a bronze player (or worse). This is way worse than I originally understood. Thanks for opening my eyes. !LUV !PIZZA
@torran, @konaqua(1/1) sent you LUV. | tools | discord | community | HiveWiki | <>< daily
! help(no space) to get help on Hive. InfoNo problem! Also keep in mind though, this seems like it's going to affect quite a few people in Gold/Diamond/Champ, so with less people playing in those leagues, the SPS rewards for ranked play might increase. In that case, you might want to look into renting some SPS. I'm not sure what the current prices are, but I've heard it's fairly cheap. For now.
Thanks for the tokens!
!BEER