One of the main reasons the team elected to get rid of the league system is because they are trying to encourage players to keep leveling up there deck, going deep and further into the game. When the league cap was in place before we had players sitting at silver with not enough incentive to want to move up. While I do agree with much of what you have said in this post, I think there might be a compromise that can achieve that. Maybe setting a level cap that is within one league cap of the specific league. for example, Bronze league would allow for up to silver level cards to be played, Silver would allow up to gold level cards to be played, and gold and beyond would allow for max level cards. As for the leaderboard rewards, we could have it done the same way that survival mode does it. Leaderboard would then be based on how far you climb in a given season. If you are silver and make it all the way to gold 1, you would probably be at the top of the leaderboard. Just a thought.
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