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RE: What is the #1 change needed for Steem - Win $20+ upvote

in #steem6 years ago (edited)

as a community builder I can't emphasize what you just said any more, it's paramount

nevertheless, if you're talking about retention in general (theoretically how would we retain 0), it's a balance, we must have constant growth and promote new means of retention as our spectrum of demographics expands

if you're talking about retention of what we have now then it won't solve our valuation issue, have to increase grow to have more rewards (during boom cycles) and we need more rewards to sustain retention, there is no economic middle ground, positive change is the only safe margin of error we are allowed to be competitive

BTW. actually i got that same feeling about the creaking, everytime i hear @sneak or @ned say they want us to be ready to handle the masses, it seems like behind those words perhaps they are not generalizing and they have done some secret benchmark testing on the steem testnet and there are issues with existing performance we have not been told about yet....hence the hf19.4 & hf19.10 multithread implementation, etc.

still at our current snail pace onboarding rate, 200k is over 3.5 fold more than 60k right now which feels like a leap year away in achieving.

at 60K/1.1mil, if we can sustain that ratio of about 6%, then we have room to scale till 3 mil accounts and we should take advantage of this

100% upvoted, 2nd best reply I've seen all day and revealing of what's needed and what's to come