Here is a new 'KRNP vs kn' four-move chess construct composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS here.

White to Play and Mate in 4
Chesthetica v11.48 (Selangor, Malaysia)
Generated on 8 Oct 2019 at 4:18:41 PM
Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. Now, let's see what else there is to say. Give me a moment. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. Anyway, if standard chess isn't your thing, you might instead like SSCC.
Similar Chess Problems by Chesthetica: 00474 02414
Solution
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