If you read yesterday's Play2Earn Report, you are probably already aware of the newest addition to the list of games that I follow: Doctor Who Worlds Apart. Ignoring the atrocity the whole series has recently changed into, Doctor Who is still my second most beloved SciFi franchise of all times. That alone got me interested in the game but even if it wasn't Doctor Who, what I found so far has left me pretty impressed with the game. In this article, I'm going to give you a short introduction to what the game is going to look like, go into detail on some information I've gathered so far, and give an outlook about why I think this game has a good chance to make it to the mainstream market if it plays its cards right.

So talking about playing cards, Doctor Who Worlds Apart is going to be a trading card game (TCG) taking place in the ever growing Doctor Who universe. It's still heavily in development and right now is scheduled to release into playable beta in Q4 of 2021. So while we are still quite a bit away from actually playing the game, there's already a lot of information available about what to expect from the gameplay.
In Doctor Who Worlds Apart, each player represents an aspiring Time Lord traveling through space and time, battling each other for whatever reason. To do so, players will craft decks of 40 cards and face each other in matches that should last between 10 and 30 minutes. From what I've seen so far, the game will be closer to the classical rules of Magic the Gathering and less like the TCGs already existing in the blockchain world like Splinterlands or Gods Unchained. This is pretty tempting to me as I'm coming from a MTG background and while I enjoy playing Splinterlands a lot, I've always wished it would be a little more complex.
If you ever played Magic the Gathering, a lot of the rules will become clear right away, although everything is Doctor Who themed. Your deck is called Future, the game board is called Present, and your graveyard is the Past. Instead of depleting the opponent's life pool, both players aim to bring the shields of each other's TARDIS down. Players will summon companions and minions, play Objects and Moments, and even change the planet the battle takes place on thus adding new rules to the game.

Without a means of actually playing the game yet, it's obviously hard to tell whether it will be a fun game or not, although everything I've read so far appears to be sound. All cards from the first edition are already available and looking through them, there seems to be a host of viable strategies and fun tactics to follow. Just reading some of the cards brought back some fond memories from a time when watching the newest episode of Doctor Who was one of the week's highlights.
Pay2Win is always an issue in trading card games and it's something that makes or breaks a TCG in many cases. While it's obviously too early to know anything for sure, Doctor Who Worlds Apart does claim to be aware of the issue. According to themselves, they are following a strict anti-Pay2Win strategy. We'll see about that, but it's a good thing to hear nevertheless. One way they hope to ensure an even playing field is by moving the scarcity component away from the cards rarity alone and towards cosmetics.

Cards in Doctor Who Worlds Apart still have different rarities so you are more likely to find a common card in a booster pack than to find a rare one. On top of that, though, there are different card frames ranging from generic standard frames to monster frames like the Weeping Angel one above or even the TARDIS frame which is going to be one of the rarest ones.
All special card frames will have limited print numbers while the generic ones will be available at an unlimited supply. The idea is to allow everybody to acquire the standard cards relatively cheap while still allowing collectors to go after the rare (and thus expensive) special cards. It's similar to (gold) foil cards we know from other games, but with 12 different frames available, it's certainly taking things to the next level. Special cards like the first mint of the first Doctor with a TARDIS frame are bound to be worth quite a lot eventually.
Doctor Who Worlds Apart is going to have a Play2Earn concept, with wins paying out Pandaks, the game's ingame currency. They work pretty much like credits in Splinterlands, allowing you to buy packs from the game or individual cards from other players. The cool thing is that you can start earning Pandaks right away. Every day you log into your account, you receive 10 Pandaks which equals 0.1$ worth of ingame credits. With the game still at least 9 month away, this should allow you to gather enough Pandaks to buy a couple of packs long before the game actually launches.

I feel like the game has a lot of potential and could be among the first blockchain games to make it to the mainstream market. Everything I've read so far seemed sound and Doctor Who is a very strong franchise without doubt. Even with the shit-show the series turned into recently, it still has a huge fan base all around the globe. If they manage to build a good game on top of it, this could really help to bring a lot of non-crypto players into the game.
While Doctor Who Worlds Apart is going to be a blockchain title, it's crafted with the mainstream market in mind. All purchases can be made with both fiat and crypto. They accept PayPal and credit cards, so anybody not involved with crypto technology can still interact with the game without ever having to worry about the blockchain side of things.
All things considered, I'm pretty excited about Doctor Who Worlds Apart and I'll make sure to keep you posted about anything happening in the development of the game. For now, I'll just log in once a day to claim my daily Pandaks. With the release still so far away, this should net me at least 2 Core packs in the process.
And that's all from me for today! Thank you all for reading and see you next time.
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Omg I was gonna post about this next! You beat me to it. :D
Been looking at it since early on and happy to see how it's evolved so far, was scrolling through my discord servers the other day and checked how they doing lately, so just recently signed up and started sending some interested folks some ref links! I think the licensing is going to play a big role after the success NBA Top Shot had recently. Here's a ref link to that in case you haven't checked it out yet, super hard to be able to buy packs lately though, they go so fast!
Haha, well I don't think another article on it would hurt :D
The licence gives the game a unique opportunity to get a lot of non-crypto folks interested that would never look at a blockchain game in any other case. This is a huge chance, now all they need to do is actually build a great game and we are bound for a huge success.
I've registered for Top Shot, I'm not really into basketball, though, so I probably won't interact with it much.
This game looks really interesting, and not only because I'm a fan of the serie. But between MTGA, Splinterlands, Tribal Books and Dark Country, I'm not sure I'll be able to keep up with everything hehe.
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Tribal Books? I'm not aware of that yet!
Do you have a (ref-)link for me :-)?
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hehe no ref-link but you can find more here:
https://tribalbooks.io
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Cheers! I'll take a look at it.
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I signed up via your link but can't see where it says we get cards for signing in. Where and when do they appear?
Never mind. I found it! 😂
The only thing that puts me off slightly is that it is on Ethereum so there will be all those gas fees to move/sell the cards etc.
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Ya not really a fan of Ethereum either, but from everything I've seen I believe they want to make the whole blockchain part as seamless as possible, so I do hope that it won't be too much of an issue.
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I used to be a huge doctor who fan before Chibnall took over. The show used to be about kindness, empathy, doing the right thing, taking a stand, being against money and greed which all things that made me fall in love with it. This game completely goes against this and looks like a pure cash grab, trying to milk the fans that are left. Where the show used to give me hope, this is doing the exact opposite and I'm sure many fans of the series will feel the same way.
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What's making it stand out as a cash grab for you?
I mean other than it being a trading card game which are (digital) card board crack in the first place, it seems like a rather promising title to me.
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Aren't all these kinds of games cash grabs in a way, it's hard to name games based on popular tv/movie/... franchises that are actually good (same with movies based on video games) as they are mostly designed with the main purpose to milk money out of gullible fans who blindly buy anything related to their favorite show. Not that there is anything wrong with that as it's how the world works. It's just sad to see they do it with Doctor Who as it is the complete opposite of the message the tv show embodied for many years.
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I’m glad about the non p2w mechanics and the scarcity of cosmetics. Everybody will have the same chances when playing the game.
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Let's just hope they see it through - developers often claim to be aware of the issue only to botch it completely in the end ;-)
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I'm pretty excited by this game too. I happened to get a free core pack early on for being on the email list before the packs were issued and I got a few serial 1's in it (including "the curator"). They're just the generic frame but still pretty sweet =)
Oh wow, that's really pretty cool, they still might catch a nice price eventually!
yeah that would be awesome. seeing the kind of prices some of those nba topshot nft's are going for is kind of nutty.
This is massive, I did a double take when I saw this is licensed by the BBC. If they're making money from this they're sure to advertise the game at prime time.
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Exactly! This is certainly going to be in a different league than what we've seen so far in blockchain gaming. If the game is good, this is going to get big fast!
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We need more licensed franchises on dapps. Popular licenses will bring more people into the dapps and the value of that blockchain gains more value. Its a win-win.