Card Highlights #3:
The 12 Mana Killer Build for Bronze and Silver
For this episode, we will have a special Card Highlights. We will review a build instead of a single card. I've been wanting to share this with everyone because I only see a very few people using this even though it's absolutely free. Without any delays, here's the 12 Mana Killer Build for Bronze and Silver.
Lore
Rental Cost
One big benefit of this build is all of the components are free. These cards are usable upon buying the spellbook. You can rent or purchase this for higher levels but is not really required for the 12 mana build.
Card Stats
The stats of the trio are very decent for a low mana fight. They hit fast and hit hard. Cerberus and Spy has both high speed and abilities that deal with the back monsters while Cerberus deals with soaking up damage.
Card Effect
Serpentine Spy's Opportunist || Monsters with the Opportunist ability may attack from any position and will target the enemy Monster with the lowest health.
Kobold Miner's Sneak|| Targets the last Monster on the enemy Team instead of the first Monster.
I will only indicated the level 1 abilities because this is what matters most. Of course, at higher levels, there are probably stronger counterparts because you will then unlock different abilities. But for low leveled fights, this is most likely the best.
When to use
You should ALWAYS use this build when you have 12 mana. It out heals 12 mana mage build which is second to this build. This is, as far as I know, the best low mana build available.
When not to use
You should not use this build when you have disadvantage rule sets. Healed Out, Noxious Fumes, Earthquake, Back to Basics and other disadvantageous rule sets. However, if the rule sets does not provide any disadvantage to your team, this outdoes every other team there is.
Battle
Click here for a better look.
This is the positioning I used for this battle:
Cerberus rages on the front supported by Serpentine Spy while Kobold Miner acts both as a soft back lane tank and sneak support. The main idea of this build is both Serpentine Spy and Kobold Miner deals with the back row while Cerberus tanks all the damage and sustains with heals.
Round 1
Since it's low mana, normally, the creatures have low damage. That's why Cerberus can outheal the damage. By end of round 1, Spy eliminated Cursed Slimeball, Cerberus ate the Furious Chicken and Kobold Miner dealt a damage to Skeleton Assassin.
Round 3
By mid round 3, my Kobold Miner got cut by Skeleton Assassin. Serpentine Spy did a payback by piercing Skeleton Assassin Eliminating him from the game.
Round 4
By 4th round, my victory is assured. I have 2 monsters, Cerberus and Serpentine Spy dealing a total of 4 damage while healing 2 damage per turn. My opponent, on the other hand, has Haunted Spirit dealing 2 damage and healing 2 damage per turn. This means I outheal the damage my opponent does while I out damage the heal they get by 2 damage.
Round 5
It was just a matter of time until I win. Game ended at round 5, turn 3.
Disclaimer
- I do not own any of the animated pictures. Visit Giphy to get more information.
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