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hey2d (60)Hivebuzz level badge

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3 followers155 posts2 following134 HP
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Joined June 2026 Active 4 hours ago

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  • hivebuzz (74)in #learning • 13 hours ago
    featured

    RE: Understanding UV in GLSL: The Key to Mapping Space in Shaders

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    • hivebuzz (74)in #glsl • 4 days ago
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      RE: Going Further with `cos()`: Building More Natural Animations

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      • hivebuzz (74)in #coding • 6 days ago
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        RE: Mastering step() in GLSL: Drawing Sharp Lines Instead of Smooth Gradients

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        • hivebuzz (74)in #learning • 6 days ago
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          RE: Understanding fract() in GLSL: The Secret Behind Repeating Patterns

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          • hivebuzz (74)in #tutorial • 6 days ago
            featured

            RE: GLSL Lesson 5: Mastering mix() Before Moving Forward

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            • hivebuzz (74)in #tutorial • 7 days ago
              featured

              RE: Are Vector Components Constants in GLSL? Understanding What Vectors Really Are - TUTORIAL 7

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              • hivebuzz (74)in #coding • 8 days ago
                featured

                RE: Creating a Procedural Night Sky and Stars in GLSL

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                • hivebuzz (74)in #coding • 8 days ago
                  featured

                  RE: Creating Procedural Water in GLSL

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                  • hivebuzz (74)in #coding • 9 days ago
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                    RE: Creating Procedural Fire in GLSL

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                    • hivebuzz (74)in #coding • 9 days ago
                      featured

                      RE: Creating a Procedural Marble Texture in GLSL

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                      • hivebuzz (74)in #coding • 10 days ago
                        featured

                        RE: Scaling Shapes in GLSL: Making Procedural Graphics Grow and Shrink

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                        • hivebuzz (74)in #coding • 10 days ago
                          featured

                          RE: Creating Procedural Stars in GLSL

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                          • discovery-it (68)in #glsl • 11 days ago
                            featured

                            RE: Drawing Procedural Rectangles: Building Boxes Without Images

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                            • jlinaresp (79)in #glsl • 11 days ago

                              RE: Drawing Procedural Rectangles: Building Boxes Without Images

                              !discovery 😀👍 Interesting content!
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                              • hivebuzz (74)in #coding • 11 days ago
                                featured

                                RE: Creating Ripples and Shockwaves with `distance()`

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                                • hivebuzz (74)in #editing • 11 days ago
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                                  RE: Drawing Rings and Outlines: Creating Hollow Shapes in GLSL

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                                  • hivebuzz (74)in Ecency • 12 days ago
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                                    RE: GLSL Beginner Series: A Journey from Your First Shader to Procedural Animation

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                                    • hivebuzz (74)in #coding • 12 days ago
                                      featured

                                      RE: Bringing Shaders to Life with Time

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                                      • hivebuzz (74)in #coding • 12 days ago
                                        featured

                                        RE: Repeating Patterns with `fract()`: Creating Infinite Tiles

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                                        • hivebuzz (74)in #tutorial • 12 days ago
                                          featured

                                          RE: Adding Contrast with `pow()`: Making Gradients More Interesting

                                          Congratulations @hey2d! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s) You published more than 40 posts.Your next…
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