SPS DAO Mints Promo Card for SPS Stakers

in #spsproposallast year (edited)

e0f01d08ee099a23669c7ffde066cd1d00674917

Proposal Payment
https://hiveblocks.com/tx/e0f01d08ee099a23669c7ffde066cd1d00674917

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Proposal

The SPS DAO requests the Splinterlands company make a promo card to reward SPS Stakers. Each SPS staker would be allowed to purchase 1 card per 1,000 SPS staked for the nominal fee of 1 voucher per card.


Purpose

The DAO is proportionately owned by all SPS stakers and its main purpose is to promote the SPS token and grow the Splinterlands ecosystem. These funds can be used to provide rewards at any time, and will be responsible for providing all rewards once the whitepaper distribution period ends.

This proposal seeks to illustrate the power of the DAO to interact with the developers of Splinterlands and provide rewards for the community in exchange for performing actions that are desirable to the ecosystem (e.g. Staking SPS).


Execution

If this proposal succeeds, the Splinterlands company creative and game design teams will create a playable, tradeable card suitable for the first DAO contracted promo card.

The team will also design a store page that allows each player to spend 1 voucher for 1 BCX of this promo card with a limit of 1 card per 1,000 SPS they currently have staked.

The team shall publicize a date to snapshot SPS Staked amounts that is not less than 24 hours before the start of the sale. This snapshot will be used to determine how many cards a player is allowed to buy.

As an example, someone with 10,000 SPS staked at the time of the snapshot would be allowed to spend 10 vouchers to purchase 10 BCX of the promo card.

Since there are about 950 million total SPS and currently only about 480 million SPS staked, it is reasonable to assume that between 300,000 and 600,000 BCX of this card may be minted. This likely makes it a common card similar to the recent Arkemis the Bear promo card, but the DAO will leave that decision up to the Splinterlands team. Ideally we would also see each card have a 2% chance to become gold foil, but we will also leave this up to the team.

The vouchers spent on this card are intended to be a nominal fee to allow a store page to be used by the team. Any vouchers spent will be burned.

Of note, should this proposal pass, the DAO could choose to participate and gain cards in accordance with its staked SPS amount. These cards could be used for future promotional purposes.


Background

This proposal is being co-authored by @davemccoy and @genepoolchlrn8r.

Based on the comments made on the first SPS DAO Staking Proposal, it became apparent that many in the community do not feel as if they own the SPS DAO and the funds there. Some community members expressed concerns that if the SPS DAO was accumulating SPS via staking, that it was doing so at their expense. @davemccoy had the idea that if the next proposal was the DAO providing rewards to the community, it could help convey the vision that the DAO will eventually be responsible for all rewards. The hope is that with this proposal, the community comes to better understand the role of the DAO in interacting with the Splinterlands development team (and potentially other entities) in order to provide services that are beneficial to the DAO and the community as a whole.

@genepoolchlrn8r had initial discussions with the Splinterlands team to determine whether the DAO would need to negotiate a price for these services and learned that while the DAO may eventually need to contract with the Splinterlands company, the leadership team feels that the DAO should not yet be paying for these services. The team agreed that the proposal above would be a reasonable amount of work to do without a fee in order to demonstrate the desired concepts.


Conclusion

It is our hope, that through this proposal, people begin to recognize that any funds accumulated by the SPS DAO through maximizing the whitepaper distribution of SPS are not being taken away from them. We all own the DAO in proportion to our SPS Stake.

In the short term, these funds are reducing inflation of SPS by "locking them up" in the DAO which will not vote and so will not impact voting or player governance.

Over the longer term, those funds will be essential to pay rewards and contract for services necessary for the Splinterlands ecosystem to continue to grow.


Sponsorship

The 100,000 DEC fee for this proposal was paid by https://Splex.GG.

If you are interested in having your proposals paid for, please visit SPLEX on their discord at https://discord.gg/Splex to make suggestions and work with their team on formatting and promotion of your proposals.

Edit: 1/16/2023 at 4:21 CT - Changed the line about the vouchers going to the treasury to note that they are intended to be a nominal fee and that any vouchers spent will be burned. The previous text stated that the vouchers would go to the treasury for future purposes. The new text is as follows:

The vouchers spent on this card are intended to be a nominal fee to allow a store page to be used by the team. Any vouchers spent will be burned.

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Hi, recognising the concerns around this incentivising a pump and dump of SPS. Would you consider creating a regular, annual DAO promo card with a daily staked SPS snapshot taken over the year (similar to the SPS airdrop)? This would incentivise continued SPS staking and dis-incentivise ever unstaking. Each time a player reaches 1bcx threshold, they could unlock/purchase the airdrop with one voucher. This could dampen any potential pump and dump (pumpy dumpy TM) effects. I'd be interested to hear others views on this tweak.

@davemccoy sorry for the bump but would appreciate your opinion on this!

Hey @dizzypascal thanks for tagging me so I can reply, it wasn't my post so I don't get the same notifications.

I think your idea is a very good one and I'd completely support it. In fact I've also heard ideas that are similar that I like too. Like give out a good perk for x amount of SPS staked CONSECUTIVELY for an entire year (in other words any unstake would break the streak and the player would have to start over.

I like all ideas that are like this and would support them. The biggest issue would be getting the team to make it as it would take DEV time. But I like your concept or any variation to it, as it more purely achieves the goal of encouraging and rewarding true hodlers.

Thanks again for the tag!

ps... I really don't think this proposal will create the pump and dump effect some are worried about. Imo its simply too small of a reward for too much of a stake. At worst I think it might encourage a few players to move their liquid to staked for a month, but maybe after they do it they might find it was more rewarding than they thought (because of the GLX token airdrop).

Need more convincing on this one. i have not voted yet. But, i personally never agreed with the decision for validator licences to start paying out vouchers and SPS before they were actually active. I remember vividly before the sale started for the licences, Matt saying no rewards would be paid out on them until they were actively running.

So.. I dont agree with the need to give Vouchers utility at this time. because i think they have been overprinted to license holders when they shouldnt have been. So I am not mad they were printed, just dont think utility should be given to them at this time. I think the DEC / SPS aspects should be address and working properly before worrying about Vouchers having more utility.

This promo card isn't about giving vouchers utility. The voucher was intended to be a nominal fee.

The purpose of this proposal is to illustrate the power of the DAO to provide rewards to the community going forward and provide an illustrative example of how the DAO can fund rewards for the community... as long as it has funds with which to do so.

I think a Voucher print halving would be a better idea maybe.
Currently we are printing 40k vouchers per day correct ? what if we halved that to 20k Per day. I think it would be fair, earlier people got a headstart of 2x and now we would be back to the old distribution rate.

Why do people keep talking negatively about the voucher print rate? I can barely buy $30 of RW packs once a week at 28.8K SPS with the vouchers I am getting after the small amount of nightmare packs I bought. The print rate seems perfect to me, it is throttled. Put the vouchers up on the secondhand market and I'll buy them. I'm not using hive engine, it is too complicated.

Hey @axlertwinblade ... I made a comment outlining my thoughts of why I am voting for it.

But I would say to you this has nothing to do with giving vouchers any utility. Vouchers are just a nominal cost. To me this has everything to do with the DAO as an entity showing how it can reward staked SPS holders at this time, and more importantly for the future, how it can reward anyone/anything that its members deem important.

My main concern is how this fits into the promo card schedule.

As previously mentioned in a town hall by Aggy, we finally settled into a system of 4 promo cards a year (around one per 3 months on average). If there is enough space to fit this in as one of the 4 promo cards, then maybe that is okay. But if Yabapmatt/Aggy already have plans for the 4 promo cards this year, then I don't know if the company will have the bandwidth to do this as well.

The proposal for Minting a Promo Card seems to have plenty of support right now, so I figured I would explain why I'm downvoting this. That way, you don't get the wrong idea when you see a red thumb by my name, haha.

This proposal suffers from the same issues that DEC-B did.

At its heart, the proposals have the right intent and are trying to accomplish good things. But they make the mistake of trying to figure out the parts that shouldn't be figured out yet.

With DEC-B, a proposal was made...voted upon...added to the TO DO tasks for the team, and once the Design team and myself started working on it, we recognized that the overall objective of the proposal could be achieved much more intuitively in a different manner. But at that point, we're stuck. The specifics of the proposal were already voted on. We can't change anything.

I have some very smart UX/UI folks who have amazing solutions that would achieve the same thing, but we're forced to deliver an unnecessarily complicated mechanic, because that's how the proposal was written.

This is repeating the same situation.

In my opinion, proposals drafted by the community should not attempt to be specific on process or navigation or mechanics unless absolutely necessary. Otherwise, you're putting the team in a box and limiting our ability to produce polished game design, economics, and UX/UI.

Almost the entire Execution section of the proposal should be described as an "example". I would much rather see a proposal that outlines the goal/objective, an explanation for why it is a worthy goal to attain, and a high-level action that is being proposed to make it happen. In other words, you don't need to specify the snapshot and the BCX values or that it's even a character card. You could simply say an in-game asset. Let the team figure out what that in-game asset would be (after all, we're already flooding the game with character cards...maybe there's other options here). Let the team's UX/UI designers create the best way to calculate limits or how access to the product is attained.

Most of the conversations I see in Mav chat are so deep down the crypto rabbit hole, I don't think anyone remembers what it's like to decipher the layers of DeFi as a new user. Don't force us to create shop pages that are difficult to navigate or understand.

All you gotta do is make a proposal that says you want there to be an in-game reward that can only be purchased by those who are currently staking SPS at the time of purchase. Done. Finished. My team can work with that. And we'll make it beautiful and user-friendly.

I am hoping we can enact some sort of community proposal guidelines that factor in best-practices to accommodate UX/UI and the rest. That way, both the designers and the players will be less frustrated.

A very important statement with good reasoning I hope every SPS-Staker reads going forward.

looks like it will pass though

I changed my vote to no, after reading your comment.

Do I understand it correctly that the only thing you would be taking as a payment for this promo card is the voucher? Say I have 10k sps staked at time of screen shot, I would then give the dao 10 vouchers and get 10 promo cards in return, no sps changing hands?

Yes that's exactly correct.

What does this achieve? The maths on this seem absolutely terrible.

If I have 10K SPS, i can buy 10 BCX of a common card at the cost of 10 vouchers or let's say $0.90 currently - and using the average common CL card, this promo card will be worth around $0.04 each, do a total of $0.40 value.

This is a -EV transaction.

It also won't even chew up many vouchers. It's kinda pointless as far as I can tell.

What do you think I am missing, that counteracts these points?

Its up to you and you will be able to make that determination once the card comes out. If the card will be worth less than 1 voucher then of course you wouldn't want to do it.

I would think the Devs would make a card that has a value of greater than 1 voucher or it wouldn't be effective. But having said that, who cares if that happens?

If no one wants the card, thus there was no "benefit" to being a staker of 1000 SPS, then there would be no value distributed. But also there would be no loss either.

On the other hand, if the card turns out to be worth more than the cost of a voucher, then everyone that staked 1000 SPS would get a chance to own something that they think is worth more than the cost of a voucher. Some chance is better than 0 chance.

Regarding your comment about this not chewing up much vouchers, I have 2 replies.

  1. Again, maybe and maybe not. Depends on the card and the participation.

  2. Maybe you consider it pointless, which is ok, but I feel its important for people to think about how the DAO can get things done to help anyone within the SPL ecosystem. In this case the proposal is attempting to reward SPS stakers, but someone else can make a proposal to help someone else.

So I wouldn't consider this process pointless, I would consider this process as just a step in a long journey to make something great.

You have to start somewhere and not all proposals have to be complete gamechangers. Sometimes the purpose is just to learn what you can and can't do.

I hope I counteracted your points, but its ok if you still view it as pointless. Honestly I just value your time (and everyone else's) spent discussing it and contributing to the whole process! To me that's the point and will make us much more effective in time!!!

I mean you let it open with your preposal so the team could also create a rare (or better) card.
I think if you get 5$ discount by buying a node with a voucher the card should be at least rare and not common for one voucher to really add a interesting oppurtunity, I mean if the card is rare you can also say 1 BCX with 1 Voucher for every 3.000 SPS to reflect the differences in the BCX you need to create a max-level-card.

Just remember this is just ONE of many ways of doing this. I love that you are giving more ideas (that may in fact be better). But the point is to get ONE done, then we can have lots of proposals with all kinds of good ways to do things in the future! :)

let's say I will definitely don't spend 100k DEC to get a proposal ready for vote.
Maybe I would think about if you would get the 100k back when you proposal is successfull, but not in this way that Splinterlands can put every proposal immeiately for free in and others have to pay 100k dec.

Yes we left it open in the proposal because that's only fair because they (the team) are doing this for free. We offered to pay them to make the card, but they said they didn't need money for this one (but maybe for future ones).

I really have no idea how good the card will be or what the team comes up with, but I think the proposal is a good thing because 1) everyone can choose whether to buy it or not based on a 1 voucher cost and 2) we all can see what is possible over time by these type of proposals even being considered.

One card is just one card, but of course I hope its cool and something that we all feel good about and enjoy! :)

The question is what will be the further way, I mean when the nodes will be a success, maybe a voucher will soon be 1$, 2$ or even 5$ worth and you will bite your ass that you spent your vouchers for a card who cost arround 0.2$ like Arkemis the Bear, who know this ?

You can't base CL $ value to a promo card for certain reasons as promo is only available on shop vs CL can be obtained from packs and packs are also tied to DEC peg and all those mechanics.

It's on individual it decide if it's worth cashing out the vouchers vs buy the card. Depending on the card and how useful it is, market will auto price it. Also $$ value of vouchers change as well. So if you think that vouchers are priced more than cards you can sell vouchers and buy card from market at cheap rates.

TLDR; It's a card that can be played and will definitely be fun to collect and may be useful in many scenarios.

This math isn't really correct. The community isn't that dumb, they won't sell BCX of this card for less than $0.1, since it would obviously lose them money. Given the cost of the card (one voucher) plus the staking requirements, and the expected BCX coming out, I'd guess this promo will land around $0.3 or so.

Now this is a good proposal! Showing the function of the DAO in a way that doesn't even have a hint of catering to the top at the expense of the bottom is an excellent approach. I just hope the Splinterlands team decides to keep with the spirit of this proposal in the design of the card.

Just want to make sure I understand the snapshot part though. The way you envision it working is if someone with 10,950 SPS buys 10, then buys 50 more SPS, that would only entitle them to 1 more card through the life of the promo? If not, I need more clarification. If so, is the framework already set up for that or would it need more looking into?

yes it would be per 1000 SPS staked. So anyone close as you suggested would probably want to round up to get an extra card! And glad you like the idea @half-fast :)

Thank you for participating in SPS DAO Governance @genepoolchlrn8r!
You can place or monitor SPS Stake Weighted votes for and against this proposal at the link below:
Link to this Pre-Proposal

This Pre-Proposal is over!
597 Users voted with 11% of the staked SPS supply at that time!

Updated At: 2023-01-23 22:43 UTC

Summary

At a minimum, the VOUCHER should be burned instead of sent to the DAO in my opinion. I'm not sure I like the idea of the DAO trading VOUCHER for other assets or giving out VOUCHER.

I would definitely be open to having the vouchers burned. They were intended to be a nominal fee to make it easier for the store page to be transactional.

I'd be fine with editing the post to make them "burned" if that gains more traction.

I really like the proposal, and I like the concept of the DAO making money/amassing assets from which to pay out future rewards. I would not be in favour of burning the vouchers. There is no need to burn them IMO as they would be taken out of active circulation at this current period of oversupply.

One amendment I would suggest would be the purchasing threshold, which needs to be linked to the card rarity and average SPS holdings of players in different leagues. Under the current proposal in order to have the right to buy a maxed card, if common, would require holding 400k SPS. Currently, only the top 197 players' accounts hold enough staked SPS to qualify to buy a maxed-level card. The rate of one voucher per 1,000 staked SPS sounds OK, but it would perhaps need to be a legendary or epic-level card.

Others on Discord pointed out that in all other cases, vouchers are burned when spent. If this idea works and the team is willing to put in more time for us, I think we could potentially do other cards in the future that we sell in DEC to accumulate funds for the DAO.

This post has been given a 7.5% UpVote by the SplinterBoost Community Curation Bot.
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it could be really interesting, depending on when this proposal would go into effect. if passed.

Depending on the DEC-B and Voucher circulation, it could be not many Vouchers in circulation and spending 1 Voucher would be a nice use case. We could even do 2 Vouchers to burn more.

Also would prefer to burn the Vouchers.

Are there now gifts from the Dao to get people to vote positively in the other proposal where it is about the staking rewards?
reeks of voter manipulation!

Hey Bronko, I don't think this is tied to any other vote, at least I'm certainly not part of it.

I was talking with @genepoolchlrn8r and said essentially that many in the community would start to understand why we want the DAO to be valuable once they saw an example of it. In other words once players saw the things that could be done from the DAO (the DAO can vote collectively to reward anyone they want), then they would be more excited about it.

So this concept resonated with @genepoolchlrn8r and he came up with the idea of buying a card from the game DEVs and distributing it to the staked SPS holders. Upon convos with several team members, they suggested that a nominal voucher be used but the team wouldn't need to be paid otherwise.

To me this is a win win for anyone that owns any SPS (staked or not). The reason is things like this can be repeated and at some point players will get the message that staking SPS is a great thing to do. This will create incremental demand for the token. Value is created by increasing demand greater than the supply.

This is just a small proposal meant to get the ball moving forward. It by itself will not magically fix everything, but its a start in my opinion, and everything must start somewhere!

I do think you and everyone should always vote on each proposal on what you feel is right and good for both yourself and the game overall!

actually this would be a proposal i would vote for. but the timing has a bad aftertaste. to me it looks like genepool wants to influence the other proposal positively. and now shortly before the election bribes the voters with gifts and takes you because you are one of the people who enjoy the most trust in the community (these are common tricks in politics and co). whether the initiative came from you or whether genepool had the plan before and just wanted to have your name on the paper i can't see from here.

I brought up the original point that people would understand better how the DAO works if it gave out something to the Staked SPS holders. I know that is the whole purpose from my end and I think genepool agrees with that point.

I honestly don't think any of the 3 proposals we have are going to be a big deal whether they pass or fail. In this proposal we are talking about 1 card for 1 voucher for every 1000 Staked SPS. That's not something that will tilt the scales for anyone, even the richest of rich SPS holders. Its more to bring about discussion and show what is possible than anything else.

I do appreciate the kind words and respect @bronko ... And I want to say that its very cool that you are looking out for me! And that goes doubly more for the community, I love that you care and want you to vote on any proposal always how you feel is best!!! :)

Wouldn't this only work if the SPS had to be staked for longer than one month. I can see SPS being staked and un-staked after getting the cards.

-Maybe there should be extra incentive for those that have been staking for the past year.
-Maybe even an incentive for those holding a License for the past year.

Hey @muhsound this is a very good point and ideally one day we will have a mechanic that can do that. As it is though, the staking process lasts for 4 weeks only (and done incrementally each week). The concept you mention would be great, but isn't likely to happen anytime in the near term. So sometimes you do the best you can with the circumstances you are dealt.

This isn't a perfect way to do it, but it should achieve several major objectives. I wrote a separate reply to this post outlining my thoughts on that, and welcome you to read it and comment if you like.

I do think there can be many new ways to get things done over time, and I like the ways you've identified a few already. I just think we have to walk before we run and this is a good start!

I'm very leery of these proposals. If we consider the DAO to be the governing body then what these proposals are doing is increasing the power of said government. At the expense of stakeholders. A government that is controlled by a powerful few. How much resources do we really want to take away from the splinterlands team. They are supposed to be working on the roadmap. I thought promo cards were to be used to generate income for the company. A few promo cards aren't going to do much for a guy who only has a few thousand staked. But I could see the whales cashing in on this.

Two things:

First, I like the idea someone proposed of having this be a "year-long" drop. So, if I had 10k SPS on day 1 I could get 10 cards. If, 30 days later I was able to add another 10k to my stake I could get another 10 cards. Maybe do a once-a-month snapshot for 12 months so that people who can't afford to go buy 400k SPS would have a chance to at least build their stake over time to access more cards. Would this be possible?

Second, would it just be staked SPS that is counted? Or would it also include SPS in the LPs since they are also providing value to the economy as a whole? Actually, to answer my own question, those probably couldn't count because it would be too easy to game the system by going in for the snapshot and coming out the next day.

Absolutely not!!! This proposal would set this card as a 10000$ priced card!

At least not as it stands, ofc this is the perfect proposal because SPS whales are the ones with voting power and the ones who stand to earn the most.

1k SPS = 1BCX and as a common card it needs 400 BCX to be maxed.
At current SPS prices translates into more than 25$ per BCS which means 10000$ for one maxed common card.

If you need a maxed card and don't have enough staked SPS you will need to buy each BCX you are missing.
Worse case scenario is if you need to buy all 400 BCX, even if that is not the case the vast majority will still need to buy.
Few people have 400k SPS staked and this sets a base price for each BCX.

Even at 1 BCX for 100 staked SPS would be stretch and value the card at 1000$

I hope people realize that unless the numbers are changed they will be paying more for a regular foil of this card than for a gold foil of Lux, which is just insanely stupid.

The math here isn't really correct. You're not spending $10k for one maxed common. You're spending $10k for $10k of SPS + 1 maxed common. You aren't losing the value of the SPS in this, and no one will price the card that way.

Right now, there are like 400M sps staked, so there will be lik 400k BCX of this card. Guess what else has 400k BCX? Salty Bear. Guess what salty bear's price is? $0.23. Yes, this card will cost an extra $0.1 since you need a voucher too, so I predict it'll land somewhere around $0.3 (plus or minus depending on how good it is).

i hadnt voted yet.

my question would be

  1. what guidelines would be in place to prevent "gaming" the snapshot
    idea would be: unlock tier of amount of promo to be bought based on how long staking
    idea would be: voucher would get access but ultimately you would need to pay dec/sps to get a card
    idea would be: once snapshot is finished, in order to participate in promo, player must agree to "pledge" 3 month lock up of sps or someehting of this sort

I honestly would almost like to see this every quarter like they are doing with the other quarter promo cards. It's clear there needs to be a massive reduction in vouchers currently in the system because they are not holding a decent price what so ever or even hardly being used they just continue to inflate more and more. I'm going to vote yes on this one because I'm curious how it turns out and if it's a benefits to the games and ecosystem. If it is we can look into doing more of them perhaps each quarter or if not then nixing it. I think this is a reasonable ask and test run.

I like the proposal, however can we add a little addition to maximum allowable promo cards per staked sps. Like 25k staked sps can buy 60bcx, 50k staked sps can buy 220bcx, and so on. This is assuming promo card is common, then gradually change the staked sps requirement per promo card rarity. I play in gold and climbing to diamond/champ is better for me than staking 200k+ sps. But I still support this idea of rewarding sps staking. 😄

this is a good idea in principle and I'll probably support it BUT, until the DAO is properly structured, it is more of a threat to us all, which is a cause for concern...

new cards=card price goes down
sps stakeing=sps price goes up
voucher burn=voucher price goes up

it is a trade-off between those, something like that.
at the moment, I have more money in cards than in sps and vouchers

All the big holders are going to say 'YES'. We all have too many vouchers..

Has to be soulbound for at least 1 year or tie it to the same period as the new soulbound rewards cards unbinding.

Overall I love this proposal as it really shows how the DAO is owned by us and can benefit us.

As mentioned by a few others, my biggest worry is about the potential for this to be a pump and dumb. Not intentionally by anyone making the proposal, but if passed (as currently looks likely), this will put upwards pressure on SPS as people want the promo. But then as soon as the snapshot is over, that upward pressure stops, and SPS comes back down. Full disclosure, if this is passed, my plan is to sell right before the snapshot when SPS is at its highest, and use the proceeds to just buy whatever BCX I need, and then buy back into SPS for even more of it when it drops back down.

I do think there needs to be more incentive to stake SPS. The APR is lower and more restrictive for staking it that for putting it in an LP. I guess it gives me the power to vote on proposals? But a few thousand isn't even a drop in the bucket. As others have mentioned, I do think this kind of proposal but with a long-term airdrop would be better. Something like "we do a snapshot every day for a year, and every time an account crosses 100k sps-stake-days it is airdropped one bcx (e.g., 100k sps staked earns 1 bcx in 1 day, 10k SPS staked earns 1 bcx in 10 days)". That would encourage long-term staking, show the benefits of the DAO, and maybe move some LP SPS to staked SPS. And I think more or less all the underlying architecture is there for the team to do that.

Finally a proposal that I like. Any proposal that is creating cheap new cards is a thumbs up from me.

I like the idea the only thing is that say it's a common card you would need 400000 SPS staked to be able to get the card to max level, I am sure this leaves out thousands of players. I only have 12000 staked but fight in gold and above so I would have a card I couldn't use. Would we be able to trade this card on the market? What makes this card so special? What exactly are these rewards? If the reward is the card that we still pay for, it doesn't seem like a reward. I could Keep going on with questions but probably not get them all answered, so with that being said, "is it really worth it?" I guess we will find out or do I not understand what this actually means after reading it a couple times, I don't know, I could just be ranting for nothing ?....

I like this proposal for two very important reasons.

First, the DAO should always be working to give staked SPS value.

  • SPS stakers provide stability and give up liquidity to make the whole ecosystem more stable (and thus more valuable).
  • The entire community benefits when SPS is "in-demand" and thus appreciates in value over time. People are attracted to an appreciating asset.
  • The ultimate value of the SPS will be determined by players wanting to own and/or stake SPS. So the more the DAO can support giving value to SPS stakers, the better.

Conclusion: This proposal rewards SPS stakers.

Second, the discussion of the DAO and its role in the future is important.

  • The DAO is a very new concept to many people and there are a lot of misperceptions. Clearing up anything that is unclear will help to stop FUD (fear, uncertainty, doubt) which lowers the value of the whole game.
  • The DAO is nothing more than a group of assets that are owned by all SPS holders, but controlled and managed by the those that have staked those assets to be able to vote.
  • The DAO must have 66% of the voting stakeholders approval, plus a minimum participation. This ensures the "will of the community" since nearly 2 out of 3 votes must be to approve.
  • The DAO could vote to do anything if approved. Ideas such as giving out assets in a dividend, making deals with the DEV team, buying and holding cards, staking assets to earn, paying outside DEVs to develop special projects, or even doing a marketing deal to bring in more players are possible.
  • In summary, the DAO is an entity that's sole focus is to 1) gain asset value for the DAO and 2) to distribute the DAO assets in a way that creates the most value for its stakeholders (SPS). The DAO voters should care about the the whole ecosystem surviving and thriving, because ultimately that's what drives the most value over time.

Conclusion: This proposal will do a lot to help people understand the role of the DAO.

I see a lot of points already in this post about what people would like to see, changes that could be made, and essentially new ideas of how things can be done. All of them are good because it creates discussion, and discussion brings forth ideas.

Whether this particular proposal meets your individual expectations is certainly up to each person, but I myself will vote for it because I believe it is smart for the DAO to find ways to reward SPS stakers. I believe this will encourage MORE PLAYERS to want to own and stake MORE SPS over time. This is just one proposal, but the power of the concept can be repeated many times in many ways.

I'm super happy we are getting started and thanks to everyone that supports this whole project called Splinterlands! :)

I see what you are saying but it is nowhere near 2/3 voters it's about how much sps the voter has so if 10 people have 1 million and say yes and 2000 people have 333 thousand the 10 people win over the 2000 people because they have over 66% of the vote when 1 sps is 1 vote. So, is that actually the majority of the community? No, it is not so that's where the issue is, the voting caters to the Whales and not the community as a whole. It should be every person is one vote or ten votes, I don't know, but the way voting is set up is unfair and actually does not give many people a sense of community.

The vote is 93% for this at this time, so its far more that 66%.

Regarding the way the voting works, that's how its designed. In theory the people with the most money in the DAO (and likely the game) have the most to lose by having a bad proposal. I think you are underestimating the "whales" here.

I know in my case, I want to see many players come to the game, play it, and be excited about it. So that's how I vote. I'm sure that's how many vote too.

But I do agree there might be a few large whales that only think short term, and thus we will not have a perfect utopia. That's actually rectified by more players keeping more of their SPS and voting against the short term thinkers.

While it might be nice if we could have a world where every person could have a say no matter what stake they have in things, I think there would be many pitfalls to that system too. I don't want to debate macro political or economic concepts here, but in my opinion this system is pretty strong and makes me want to not only hold my SPS, but makes me want more.

ps... that makes YOUR SPS more valuable when me and other players do that

I like that I put a lot of my money on the line and have a lot to gain (or lose) by the game succeeding. And I 100% agree that the game should listen to the players and do their best to make sure all stakeholders are happy.

Hey @bcarolan639 that's a lot of information and I don't have time to address it all. But I will say a few things. One I hope you get your health better as that is always the most important thing. Another is I own both SPS and GLX and happy to own them both. I do think one will outperform the other, but I don't really get in the weeds too much and try to figure out which will do better.

Finally I can tell you are an "idea guy" that is very creative. You have some interesting ideas and solutions to issues we face and I think you should definitely pursue the ones that most make you passionate. I don't have tons of answers in some areas, but I can tell you have given this great thought.

I'd give you a suggestion of breaking down your ideas into more compact and separate topics so that they are easier to understand. In other words, you cover a lot of ground on many topics and many ideas, so it obvious that you have a lot of good things to say, and I think its good for you to also be heard. Most people can only digest one idea at a time, so that's why I suggest this to you. I respect your thinking and would like to see you follow up on your ideas too!