The Goblin Shaman is a pretty useful card in specific situations. Especially when no armor is allowed and when only monsters that cost lower than 4 mana can be used. Reducing the health and speed of enemy monsters is massive in this situation. These days when it comes down to cards it's mostly at the price they are going for and the collection power they bring since most players are lower ranked and need the collection power. In that regard 8$ for a common card with 15 collection power that won't be able to be used in the upcoming modern format is not exactly the best deal. It also goes at a minimum of 0.1 DEC a day not offering all that exciting returns on the rental market. I do play the card regularly on both my accounts and have no intention to sell anytime soon.
I played the Goblin Shaman in 4th place on my alt account in a match where only class cards could be used with a total of 29 mana that could be used. The Livig Lava is a good first place tank monster followed by the Fineas Rage which also profits from the +1 Melee damage. The Kobold Miner also is one of those cards with good health and attack for the 2 mana cost. I finished my deck with 2 solid ranged cards in the Fire Demon & the Fire Beetle to have a good balance between Melee; Magic, Ranged damage.
It turned out in a fairly easy win despite being up against Mylor. I do like this aspect of the game that for everything there is basically a counter choosing for either a balanced line-up or a more extreme. Going balanced in the end will get you the best results but if you are up against an opponent with much better cards you might as well take a gamble.
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