
The Stone Golem is one of those cards I never really liked mostly because the damage it does is not that spectacular while the 6 health is very vulnerable toward Magic Damage. I guess in a match with no Magic Damage allowed and slow rules that have low to medium mana it might be worth it, but overall I wouldn't say this is a card that is played all that much.
I did just for the occasion play the level 1 I have on my alt account but the opponent pretty much countered my deck and the 1 melee damage is pretty useless to begin with
One of the things I don't really like about Splinterlands is that it forces players to play sub-optimally mostly to complete the daily quests which make them feel like an obligatory grind. (I might do a post on that later this week). Completing this battle challenge also had me just play sub-optimally even though It was always going to be hard against the torns ability from the opponent. I played the Stone Golem, the Screeching Vulture and the Brownee in this match where no Heal and only class cards were allowed with 12 Mana to spend.
The fact that I only had a level 1 Stone Golem certainly didn't help but it would not have made the difference.
Full Battle Replay
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This is VERY true. When I'm doing my daily quests, I always have to chose "do I want to win, or do I want to do the Daily Quest?" as usually the best strategy to win is NOT doing the Daily Quest (eg playing a different splinter, specific cards, etc.).
In the other hand, the daily quests bring more diversity to the game; otherwise, in Silver 99% of the players would be playing Alric + Venari Wavesmith or Bortus to counter Alric.
@tipu curate
Upvoted 👌 (Mana: 53/93) Liquid rewards.
Thanks for sharing! - @ashikstd
